FTE QuakeWorld - a magical QuakeWorld engine
https://www.fteqw.org
39990c213d
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work). Rewrote parm1-16 handling, and added support for 17-32. Lightstyle smoothing cvar: r_lightstylesmooth git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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quakec/basemod |