fteqw/engine/common
2005-09-09 23:40:55 +00:00
..
asm_i386.h Initial checkin 2004-08-21 01:25:48 +00:00
bothdefs.h Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
bspfile.h Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
cmd.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
cmd.h allways -> always. 2005-07-28 15:33:27 +00:00
common.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
common.h Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
console.h fix to sw character drawing (should speed SW up) 2005-08-06 07:18:29 +00:00
crc.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
crc.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
cvar.c cvarreset enhancement 2005-08-27 04:24:38 +00:00
cvar.h cvarlist enhancement.. should we do more commands this way? 2005-08-22 22:21:59 +00:00
fs.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
gl_q2bsp.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
huff.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
mathlib.h bracketed a few of the parameters to vector macros. 2005-09-08 01:57:09 +00:00
md4.c Initial checkin 2004-08-21 01:25:48 +00:00
net.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
net_chan.c Fixed some NQ protocol related endian problems. 2005-07-29 22:26:43 +00:00
net_wins.c ktpro should work better now woot. a few other things too 2005-07-03 15:16:20 +00:00
particles.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
plugin.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
pmove.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
pmove.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pmovetst.c fixed slope issues. 2005-08-28 19:43:50 +00:00
protocol.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
q1bsp.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
q2pmove.c Small changes. 2005-03-18 06:13:36 +00:00
q3common.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
quakeasm.h Initial checkin 2004-08-21 01:25:48 +00:00
qvm.c renamed some parameters, and made them optional. if you don't provide the syscall function pointers, you can't load the vm as either dll or qvm (handy for when sv_pure stuff works properly) 2005-09-08 01:55:56 +00:00
sys.h fixing a warning the proper way. 2004-08-30 07:04:48 +00:00
tlout.h Initial checkin 2004-08-21 01:25:48 +00:00
translate.c cl_parsewhitetext (rid#1239249) 2005-09-07 14:55:25 +00:00
translate.h cl_parsewhitetext (rid#1239249) 2005-09-07 14:55:25 +00:00
ui_public.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
unzip.c Fixed to work on big endian. 2005-07-05 16:55:59 +00:00
unzip.h Go away uShort issues... zlib sucks 2005-01-28 20:17:27 +00:00
vm.h renamed some parameters, and made them optional. if you don't provide the syscall function pointers, you can't load the vm as either dll or qvm (handy for when sv_pure stuff works properly) 2005-09-08 01:55:56 +00:00
world.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
zone.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
zone.h Small changes. 2005-03-18 06:13:36 +00:00