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net_preparse.c
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Hexen2: Fix invisibility artifact bugs.
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2023-08-12 13:59:55 +01:00 |
pr_cmds.c
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megacommit.
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2024-07-14 19:58:26 +01:00 |
pr_lua.c
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Fixup the lua code a bit.
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2023-08-12 13:59:55 +01:00 |
pr_q1qvm.c
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Fix issue with ktx's parsing of certain entities.
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2024-07-14 19:58:26 +01:00 |
progdefs.h
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temp
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2024-07-14 19:58:25 +01:00 |
progs.h
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Add DP_SV_SHUTDOWN, for qqshka.
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2022-06-19 15:17:54 +00:00 |
q2game.h
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Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically.
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2021-11-03 20:30:40 +00:00 |
savegame.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
server.h
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megacommit.
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2024-07-14 19:58:26 +01:00 |
sqlite3.h
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
sv_ccmds.c
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temp
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2024-07-14 19:58:25 +01:00 |
sv_chat.c
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qc: qc temp-strings are now garbage collected. this makes strzone redundant.
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2015-01-21 18:18:37 +00:00 |
sv_cluster.c
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temp
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2024-07-14 19:58:25 +01:00 |
sv_demo.c
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Added cl_autodemo cvar to automatically record games. 1 records multiview demos where possible, -1 strictly records singleview demos.
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2018-09-01 04:18:08 +00:00 |
sv_ents.c
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megacommit.
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2024-07-14 19:58:26 +01:00 |
sv_init.c
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megacommit.
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2024-07-14 19:58:26 +01:00 |
sv_main.c
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safeswitch in SV_AcceptMessage requires mentions of all protocols despite being unavailable.
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2024-08-26 16:18:38 -07:00 |
sv_master.c
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megacommit.
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2024-07-14 19:58:26 +01:00 |
sv_move.c
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Route_Process: Respect the filter (denylinkflags) (#236)
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2024-03-08 11:45:50 -08:00 |
sv_mvd.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
sv_nchan.c
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Add all the junk for network compat with Q2E.
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2024-07-14 19:58:24 +01:00 |
sv_phys.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
sv_rankin.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
sv_send.c
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Deliver _ONE messages to correct spectator(s) (#265)
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2024-08-26 15:46:51 -07:00 |
sv_sql.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
sv_sql.h
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Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
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2019-07-02 04:12:20 +00:00 |
sv_sys_unix.c
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temp
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2024-07-14 19:58:25 +01:00 |
sv_sys_win.c
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temp
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2024-07-14 19:58:25 +01:00 |
sv_user.c
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Reduce the chances of input_cursor_entity getting stale values on map changes.
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2024-08-25 06:12:05 +01:00 |
svhl_game.c
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rework hlmdl subblends. apparently they're some sort of grid.
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2017-11-30 17:59:11 +00:00 |
svhl_gcapi.h
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code to use occlusion queries for coronas.
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2015-10-11 11:34:58 +00:00 |
svhl_phys.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
svhl_world.c
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added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
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2017-02-27 09:34:35 +00:00 |
svq2_ents.c
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Add all the junk for network compat with Q2E.
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2024-07-14 19:58:24 +01:00 |
svq2_game.c
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Add all the junk for network compat with Q2E.
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2024-07-14 19:58:24 +01:00 |
world.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |