..
gl_alias.c
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_backend.c
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_bloom.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
gl_draw.c
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
2019-03-01 22:39:30 +00:00
gl_draw.h
rework loading screen for legacy mods that don't have their own.
2017-11-05 13:15:08 +00:00
gl_font.c
Allow 'gl_font creditsfont' (and potentially others) for eukara.
2019-03-16 06:45:55 +00:00
gl_heightmap.c
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_hlmdl.c
Fix missing chrome effect.
2019-03-13 02:35:08 +00:00
gl_model.c
Fixed crash from too many csqc entities (reported by shpuld)
2019-02-16 19:09:07 +00:00
gl_model.h
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
gl_ngraph.c
Fixed some warnings that get triggered on OpenBSD's version of GCC 4
2019-03-04 19:24:51 +00:00
gl_rlight.c
fix TW patch/uncrouch bug.
2019-04-01 10:16:36 +00:00
gl_rmain.c
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_rmisc.c
lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic.
2018-09-23 19:35:24 +00:00
gl_rsurf.c
Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels.
2018-10-27 04:32:18 +00:00
gl_screen.c
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
2019-03-01 22:39:30 +00:00
gl_shader.c
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_shadow.c
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_terrain.h
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
gl_vidcocoa.m
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
gl_vidcommon.c
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
gl_viddroid.c
win: emulate gamepad thumb axis as buttons.
2018-04-27 16:40:50 +00:00
gl_videgl.c
reworked clipboard handling to avoid stalls when pasting in linux.
2018-10-11 10:31:23 +00:00
gl_videgl.h
removed old scr_chatmode
2018-03-25 09:36:14 +00:00
gl_vidlinuxglx.c
Don't crash when xf86vmode extension isn't available (and when xrandr failed/was disabled)
2019-03-22 23:33:25 +00:00
gl_vidmacos.c
reworked clipboard handling to avoid stalls when pasting in linux.
2018-10-11 10:31:23 +00:00
gl_vidmorphos.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidnt.c
Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes.
2018-12-20 00:57:15 +00:00
gl_vidnull.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidrpi.c
Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11.
2016-07-28 15:57:22 +00:00
gl_vidsdl.c
Misc tweaks.
2018-10-23 07:09:06 +00:00
gl_vidtinyglstubs.c
Added copyright header, extended the comment a bit.
2007-09-09 14:33:13 +00:00
gl_vidwayland.c
fix bug reported by ciscon: do not crash when XDG_SESSION_TYPE is unset in linux's environment.
2018-12-02 09:01:51 +00:00
gl_warp.c
fix TW patch/uncrouch bug.
2019-04-01 10:16:36 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
centerprints with links now show cursors.
2017-07-28 01:49:25 +00:00
glquake.h
fix TW patch/uncrouch bug.
2019-04-01 10:16:36 +00:00
glsupp.h
gles fixes
2019-03-03 02:02:29 +00:00
ltface.c
Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
2017-08-29 02:29:06 +00:00
model_hl.h
Fix a stupid bug with allow_download cvar.
2019-03-12 06:41:52 +00:00
r_bishaders.h
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00
shader.h
Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
2019-04-07 16:41:09 +00:00