.. |
anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
bymorphed.h
|
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
|
2007-07-23 11:48:53 +00:00 |
bymorphed.ico
|
We use morphed's icon now.
|
2005-10-20 00:08:23 +00:00 |
cd_linux.c
|
fix cd stuff
|
2006-05-09 00:36:25 +00:00 |
cd_null.c
|
Added newline at end of file
|
2005-11-29 11:28:32 +00:00 |
cd_sdl.c
|
fix cd stuff
|
2006-05-09 00:36:25 +00:00 |
cd_win.c
|
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
|
2007-06-20 00:02:54 +00:00 |
cdaudio.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
cl_cam.c
|
A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
|
2007-09-17 20:35:39 +00:00 |
cl_cg.c
|
Fixed errors and warnings from the last commits.
|
2007-09-18 01:08:49 +00:00 |
cl_demo.c
|
Fixed more warnings, not so many left now. Needs lookie as usual!
|
2007-08-07 00:11:21 +00:00 |
cl_ents.c
|
Killed a warning here, I assume that Mod_GetTag is _never_ null.
|
2007-08-20 00:53:55 +00:00 |
cl_ignore.c
|
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
|
2006-02-11 02:09:43 +00:00 |
cl_ignore.h
|
blah
|
2005-11-30 21:39:27 +00:00 |
cl_input.c
|
Added some anti-cheat measures, still needs lots of work.
|
2007-08-23 21:25:18 +00:00 |
cl_main.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
cl_master.h
|
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
|
2006-09-17 00:59:22 +00:00 |
cl_parse.c
|
Made minimal builds compile again, hopefully.
|
2007-10-05 14:11:17 +00:00 |
cl_plugin.inc
|
Allowed plugins a way to get location info from the engine
|
2007-10-05 10:46:26 +00:00 |
cl_pred.c
|
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
|
2007-06-20 00:02:54 +00:00 |
cl_screen.c
|
Resolved conflicts with macosx header files
|
2007-09-22 19:28:27 +00:00 |
cl_tent.c
|
Added some anti-cheat measures, still needs lots of work.
|
2007-08-23 21:25:18 +00:00 |
cl_ui.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
client.h
|
Cleanup. Fixed the last warnings in GLDebug.
|
2007-10-05 19:10:43 +00:00 |
clq2_cin.c
|
SP_#? -> CON_#?
|
2007-09-23 15:28:06 +00:00 |
clq2_ents.c
|
small fix to quake 2 model loading
|
2007-10-06 21:05:06 +00:00 |
clq3_parse.c
|
A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
|
2007-09-17 20:35:39 +00:00 |
clq3defs.h
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
console.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
crosshairs.dat
|
Standardised line endings
|
2005-06-15 04:40:33 +00:00 |
fragstats.c
|
So we can steal ezquake's fragstats files without warnings appearing
|
2007-08-30 18:23:57 +00:00 |
image.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
in_macos.c
|
We now have a really crappy gl renderer for macosx.
|
2007-09-23 22:00:19 +00:00 |
in_morphos.c
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
in_morphos.h
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
in_raw.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
in_sdl.c
|
some input cleanup, restarts should work a bit better
|
2006-05-10 22:12:20 +00:00 |
in_win.c
|
One d3d renderer.
|
2007-05-25 22:16:29 +00:00 |
input.h
|
some input cleanup, restarts should work a bit better
|
2006-05-10 22:12:20 +00:00 |
keys.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
keys.h
|
We now have a really crappy gl renderer for macosx.
|
2007-09-23 22:00:19 +00:00 |
lhfont.h
|
Stole lh's font, for use without gamedata.
|
2005-01-05 08:02:25 +00:00 |
m_download.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
m_items.c
|
Fixed warnings related to passing (char **) when (const char **) is excpected, just casting.
|
2007-08-20 02:13:51 +00:00 |
m_master.c
|
s/thier/their
|
2007-10-05 17:43:26 +00:00 |
m_mp3.c
|
Mostly software renderer fixes.
|
2007-03-28 13:27:35 +00:00 |
m_multi.c
|
One d3d renderer.
|
2007-05-25 22:16:29 +00:00 |
m_options.c
|
removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
|
2007-09-13 22:27:56 +00:00 |
m_script.c
|
Fixed warnings related to passing (char **) when (const char **) is excpected, just casting.
|
2007-08-20 02:13:51 +00:00 |
m_single.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
menu.c
|
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
|
2007-06-20 00:02:54 +00:00 |
menu.h
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
merged.h
|
No more HandlePause crap.
|
2007-09-23 15:20:46 +00:00 |
modelgen.h
|
mdl version 3 support, misc fixes
|
2006-03-13 23:20:49 +00:00 |
mymad.c
|
So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
|
2005-03-28 00:22:11 +00:00 |
net_master.c
|
Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
|
2007-08-07 19:16:32 +00:00 |
pr_csqc.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
pr_menu.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
q2.ico
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
q2anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
q2m_flash.c
|
Sigh, I suck.
|
2006-07-08 23:31:11 +00:00 |
quakedef.h
|
Fixed 2 warnings. I added #include <float.h> to quakedef.h which I hope is fine, and the fix should be fina as well.
|
2007-08-07 00:30:25 +00:00 |
r_bulleten.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
r_bulleten.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
r_efrag.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
r_part.c
|
SP_#? -> CON_#?
|
2007-09-23 15:28:06 +00:00 |
r_partset.c
|
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
|
2006-06-02 17:42:36 +00:00 |
r_partset.h
|
support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft"
|
2006-05-07 01:49:06 +00:00 |
render.h
|
Resolved conflicts with macosx header files
|
2007-09-22 19:28:27 +00:00 |
renderer.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
renderque.c
|
Q2 works, models are depth sorted (the same time as particles).
|
2005-07-14 01:57:34 +00:00 |
renderque.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
resource.h
|
We use morphed's icon now.
|
2005-10-20 00:08:23 +00:00 |
roq.h
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
roq_read.c
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
sbar.c
|
New scoreboard stuff. scr_scoreboard_newstyle for a facelift, scr_scoreboard_teamscores for more info during teamplay. Both set to 1 as default. TODO: Alpha parameter in Draw_Fill(), sort players according to team and frags, not only frags.
|
2007-10-02 16:00:38 +00:00 |
sbar.h
|
Some minor tweeks to the hud plugin
|
2007-02-26 03:00:25 +00:00 |
screen.h
|
Fixed _alot_ of warnings, happy reviewing!
|
2007-08-06 21:13:15 +00:00 |
skin.c
|
Resolved conflicts with macosx header files
|
2007-09-22 19:28:27 +00:00 |
snd_alsa.c
|
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
|
2007-10-05 18:08:47 +00:00 |
snd_directx.c
|
One d3d renderer.
|
2007-05-25 22:16:29 +00:00 |
snd_dma.c
|
We now have a really crappy gl renderer for macosx.
|
2007-09-23 22:00:19 +00:00 |
snd_linux.c
|
SP_#? -> CON_#?
|
2007-09-23 15:28:06 +00:00 |
snd_macos.c
|
We now have a really crappy gl renderer for macosx.
|
2007-09-23 22:00:19 +00:00 |
snd_mem.c
|
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
|
2007-06-20 00:02:54 +00:00 |
snd_mix.c
|
Fix a crash that happens with a too long uptime.
|
2007-10-03 09:09:08 +00:00 |
snd_mixa.s
|
clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing
|
2006-05-09 07:26:14 +00:00 |
snd_morphos.c
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
snd_mp3.c
|
Stuff
|
2005-04-16 16:21:27 +00:00 |
snd_ov.c
|
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
|
2007-06-20 00:02:54 +00:00 |
snd_sdl.c
|
SDL sound should be working fine now
|
2005-11-07 00:59:22 +00:00 |
snd_win.c
|
SP_#? -> CON_#?
|
2007-09-23 15:28:06 +00:00 |
sound.h
|
Fixed _alot_ of warnings, happy reviewing!
|
2007-08-06 21:13:15 +00:00 |
spritegn.h
|
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
|
2005-05-13 10:42:48 +00:00 |
sys_dosa.s
|
Files needed for linux to compile properly.
|
2004-09-07 18:18:02 +00:00 |
sys_linux.c
|
We now have a really crappy gl renderer for macosx.
|
2007-09-23 22:00:19 +00:00 |
sys_morphos.c
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
sys_sdl.c
|
SVN compiles here too
|
2007-07-23 12:05:41 +00:00 |
sys_win.c
|
Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
|
2007-09-02 19:55:17 +00:00 |
sys_wina.s
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
teamplay.c
|
s/thier/their
|
2007-10-05 17:43:26 +00:00 |
textedit.c
|
Easier to use for debugging.
|
2006-09-18 22:52:33 +00:00 |
valid.c
|
Cleanup. Fixed the last warnings in GLDebug.
|
2007-10-05 19:10:43 +00:00 |
vid.h
|
No more HandlePause crap.
|
2007-09-23 15:20:46 +00:00 |
view.c
|
This was not supposed to be commented!
|
2007-08-20 02:41:34 +00:00 |
view.h
|
only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
|
2006-05-06 05:50:33 +00:00 |
wad.c
|
fix default sky box for Q2 maps
|
2006-04-08 07:32:24 +00:00 |
wad.h
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
winamp.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
winquake.h
|
One d3d renderer.
|
2007-05-25 22:16:29 +00:00 |
winquake.rc
|
It's worth a laugh.
|
2006-01-12 22:20:23 +00:00 |
zqtp.c
|
Allowed plugins a way to get location info from the engine
|
2007-10-05 10:46:26 +00:00 |