/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #ifdef _WIN32 #include "winquake.h" #endif /* key up events are sent even if in console mode */ void Editor_Key(int key, int unicode); void Key_ConsoleInsert(char *instext); void Key_ClearTyping (void); #define KEY_MODIFIERSTATES 8 unsigned char *key_lines[CON_EDIT_LINES_MASK+1]; int key_linepos; int shift_down=false; int key_lastpress; int edit_line=0; int history_line=0; unsigned int key_dest_mask; qboolean key_dest_console; unsigned int key_dest_absolutemouse; int key_count; // incremented every key event char *keybindings[K_MAX][KEY_MODIFIERSTATES]; qbyte bindcmdlevel[K_MAX][KEY_MODIFIERSTATES]; qboolean consolekeys[K_MAX]; // if true, can't be rebound while in console qboolean menubound[K_MAX]; // if true, can't be rebound while in menu int keyshift[K_MAX]; // key to map to if shift held down in console int key_repeats[K_MAX]; // if > 1, it is autorepeating qboolean keydown[K_MAX]; #define MAX_INDEVS 8 char *releasecommand[K_MAX][MAX_INDEVS]; //this is the console command to be invoked when the key is released. should free it. qbyte releasecommandlevel[K_MAX][MAX_INDEVS]; //and this is the cbuf level it is to be run at. void Con_Selectioncolour_Callback(struct cvar_s *var, char *oldvalue); extern cvar_t con_displaypossibilities; cvar_t con_selectioncolour = CVARFC("con_selectioncolour", "0", CVAR_RENDERERCALLBACK, Con_Selectioncolour_Callback); cvar_t con_echochat = CVAR("con_echochat", "0"); extern cvar_t cl_chatmode; static int KeyModifier (qboolean shift, qboolean alt, qboolean ctrl) { int stateset = 0; if (shift) stateset |= 1; if (alt) stateset |= 2; if (ctrl) stateset |= 4; return stateset; } typedef struct { char *name; int keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"LALT", K_LALT}, {"RALT", K_RALT}, {"LCTRL", K_LCTRL}, {"RCTRL", K_RCTRL}, {"LSHIFT", K_LSHIFT}, {"RSHIFT", K_RSHIFT}, {"ALT", K_LALT}, //depricated name {"CTRL", K_CTRL}, //depricated name {"SHIFT", K_SHIFT}, //depricated name {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"KP_HOME", K_KP_HOME}, {"KP_UPARROW", K_KP_UPARROW}, {"KP_PGUP", K_KP_PGUP}, {"KP_LEFTARROW", K_KP_LEFTARROW}, {"KP_5", K_KP_5}, {"KP_RIGHTARROW", K_KP_RIGHTARROW}, {"KP_END", K_KP_END}, {"KP_DOWNARROW", K_KP_DOWNARROW}, {"KP_PGDN", K_KP_PGDN}, {"KP_ENTER", K_KP_ENTER}, {"KP_INS", K_KP_INS}, {"KP_DEL", K_KP_DEL}, {"KP_SLASH", K_KP_SLASH}, {"KP_MINUS", K_KP_MINUS}, {"KP_PLUS", K_KP_PLUS}, {"KP_NUMLOCK", K_KP_NUMLOCK}, {"KP_STAR", K_KP_STAR}, {"KP_MULTIPLY", K_KP_STAR}, {"KP_EQUALS", K_KP_EQUALS}, //fuhquake compatible. {"KP_0", K_KP_INS}, {"KP_1", K_KP_END}, {"KP_2", K_KP_DOWNARROW}, {"KP_3", K_KP_PGDN}, {"KP_4", K_KP_LEFTARROW}, {"KP_6", K_KP_RIGHTARROW}, {"KP_7", K_KP_HOME}, {"KP_8", K_KP_UPARROW}, {"KP_9", K_KP_PGUP}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, {"MOUSE4", K_MOUSE4}, {"MOUSE5", K_MOUSE5}, {"MOUSE6", K_MOUSE6}, {"MOUSE7", K_MOUSE7}, {"MOUSE8", K_MOUSE8}, {"MOUSE9", K_MOUSE9}, {"MOUSE10", K_MOUSE10}, {"LWIN", K_LWIN}, {"RWIN", K_RWIN}, {"APP", K_APP}, {"MENU", K_APP}, {"SEARCH", K_SEARCH}, {"POWER", K_POWER}, {"VOLUP", K_VOLUP}, {"VOLDOWN", K_VOLDOWN}, {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"PAUSE", K_PAUSE}, {"MWHEELUP", K_MWHEELUP}, {"MWHEELDOWN", K_MWHEELDOWN}, {"PRINTSCREEN", K_PRINTSCREEN}, {"CAPSLOCK", K_CAPSLOCK}, {"SCROLLLOCK", K_SCRLCK}, {"SEMICOLON", ';'}, // because a raw semicolon seperates commands {"TILDE", '~'}, {"BACKQUOTE", '`'}, {"BACKSLASH", '\\'}, {NULL,0} }; #if defined(CSQC_DAT) || defined(MENU_DAT) int MP_TranslateFTEtoQCCodes(int code); void Key_PrintQCDefines(vfsfile_t *f) { int i, j; for (i = 0; keynames[i].name; i++) { for (j = 0; j < i; j++) if (keynames[j].keynum == keynames[i].keynum) break; if (j == i) VFS_PRINTF(f, "#define K_%s\t%i\n", keynames[i].name, MP_TranslateFTEtoQCCodes(keynames[j].keynum)); } } #endif /* ============================================================================== LINE TYPING INTO THE CONSOLE ============================================================================== */ qboolean Cmd_IsCommand (char *line) { char command[128]; char *cmd, *s; int i; s = line; for (i=0 ; i<127 ; i++) if (s[i] <= ' ' || s[i] == ';') break; else command[i] = s[i]; command[i] = 0; cmd = Cmd_CompleteCommand (command, true, false, -1, NULL); if (!cmd || strcmp (cmd, command) ) return false; // just a chat message return true; } #define COLUMNWIDTH 20 #define MINCOLUMNWIDTH 18 int PaddedPrint (char *s, int x) { Con_Printf ("^4%s\t", s); x+=strlen(s); return x; } int con_commandmatch; void CompleteCommand (qboolean force) { char *cmd, *s; char *desc; s = key_lines[edit_line]+1; if (*s == '\\' || *s == '/') s++; for (cmd = s; *cmd; cmd++) { if (*cmd == ' ' || *cmd == '\t') break; } if (*cmd) cmd = s; else { //check for singular matches and complete if found cmd = Cmd_CompleteCommand (s, true, true, 2, NULL); if (!cmd || force) { if (!force) cmd = Cmd_CompleteCommand (s, false, true, 1, &desc); else cmd = Cmd_CompleteCommand (s, true, true, con_commandmatch, &desc); if (cmd) { //complete to that (maybe partial) cmd. Key_ClearTyping(); Key_ConsoleInsert("/"); Key_ConsoleInsert(cmd); s = key_lines[edit_line]+2; //if its the only match, add a space ready for arguments. cmd = Cmd_CompleteCommand (s, true, true, 0, NULL); if (cmd && !strcmp(s, cmd)) { Key_ConsoleInsert(" "); } if (!con_commandmatch) con_commandmatch = 1; if (desc) Con_Footerf(false, "%s: %s", cmd, desc); else Con_Footerf(false, ""); return; } } //complete to a partial match. cmd = Cmd_CompleteCommand (s, false, true, 0, &desc); if (cmd) { int i = key_lines[edit_line][1] == '/'?2:1; if (i != 2 || strcmp(key_lines[edit_line]+i, cmd)) { //if successful, use that instead. Key_ClearTyping(); Key_ConsoleInsert("/"); Key_ConsoleInsert(cmd); s = key_lines[edit_line]+1; //readjust to cope with the insertion of a / if (*s == '\\' || *s == '/') s++; } } } con_commandmatch++; cmd = Cmd_CompleteCommand(s, true, true, con_commandmatch, &desc); if (!cmd) { con_commandmatch = 1; cmd = Cmd_CompleteCommand(s, true, true, con_commandmatch, &desc); } if (cmd) { cvar_t *var = Cvar_FindVar(cmd); if (var) { if (desc) Con_Footerf(false, "%s %s\n%s", cmd, var->string, desc); else Con_Footerf(false, "%s %s", cmd, var->string); } else { if (desc) Con_Footerf(false, "%s: %s", cmd, desc); else Con_Footerf(false, ""); } } else { Con_Footerf(false, ""); con_commandmatch = 1; } } //lines typed at the main console enter here void Con_ExecuteLine(console_t *con, char *line) { qboolean waschat = false; char deutf8[8192]; if (com_parseutf8.ival <= 0) { unsigned int unicode; int err; int len = 0; while(*line) { unicode = utf8_decode(&err, line, &line); len += unicode_encode(deutf8+len, unicode, sizeof(deutf8)-1 - len, true); } deutf8[len] = 0; line = deutf8; } con_commandmatch=1; Con_Footerf(false, ""); if (cls.state >= ca_connected && cl_chatmode.value == 2) { waschat = true; if (keydown[K_CTRL]) Cbuf_AddText ("say_team ", RESTRICT_LOCAL); else if (keydown[K_SHIFT]) Cbuf_AddText ("say ", RESTRICT_LOCAL); else waschat = false; } while (*line == ' ') line++; if (waschat) Cbuf_AddText (line, RESTRICT_LOCAL); else { if (line[0] == '\\' || line[0] == '/') Cbuf_AddText (line+1, RESTRICT_LOCAL); // skip the > else if (cl_chatmode.value == 2 && Cmd_IsCommand(line)) Cbuf_AddText (line, RESTRICT_LOCAL); // valid command #ifdef Q2CLIENT else if (cls.protocol == CP_QUAKE2) Cbuf_AddText (line, RESTRICT_LOCAL); // send the command to the server via console, and let the server convert to chat #endif else if (*line) { // convert to a chat message if ((cl_chatmode.value == 1 || ((cls.state >= ca_connected && cl_chatmode.value == 2) && (strncmp(line, "say ", 4))))) { if (keydown[K_CTRL]) Cbuf_AddText ("say_team ", RESTRICT_LOCAL); else Cbuf_AddText ("say ", RESTRICT_LOCAL); waschat = true; } Cbuf_AddText (line, RESTRICT_LOCAL); // skip the > } } Cbuf_AddText ("\n", RESTRICT_LOCAL); if (!waschat || con_echochat.value) Con_Printf ("]%s\n",line); if (cls.state == ca_disconnected) SCR_UpdateScreen (); // force an update, because the command // may take some time } vec3_t sccolor; void Con_Selectioncolour_Callback(struct cvar_s *var, char *oldvalue) { if (qrenderer != QR_NONE) SCR_StringToRGB(var->string, sccolor, 1); } qboolean Key_GetConsoleSelectionBox(console_t *con, int *sx, int *sy, int *ex, int *ey) { *sx = *sy = *ex = *ey = 0; if (con->mousedown[2] == 1) { //left-mouse. //scroll the console with the mouse. trigger links on release. while (con->mousecursor[1] - con->mousedown[1] > 8 && con->display->older) { con->mousedown[1] += 8; con->display = con->display->older; } while (con->mousecursor[1] - con->mousedown[1] < -8 && con->display->newer) { con->mousedown[1] -= 8; con->display = con->display->newer; } *sx = con->mousecursor[0]; *sy = con->mousecursor[1]; *ex = con->mousecursor[0]; *ey = con->mousecursor[1]; return true; } else if (con->mousedown[2] == 2) { //right-mouse //select. copy-to-clipboard on release. *sx = con->mousedown[0]; *sy = con->mousedown[1]; *ex = con->mousecursor[0]; *ey = con->mousecursor[1]; return true; } else { *sx = con->mousecursor[0]; *sy = con->mousecursor[1]; *ex = con->mousecursor[0]; *ey = con->mousecursor[1]; return false; } } /*insert the given text at the console input line at the current cursor pos*/ void Key_ConsoleInsert(char *instext) { int i; int len, olen; char *old; if (!*instext) return; old = key_lines[edit_line]; len = strlen(instext); olen = strlen(old); key_lines[edit_line] = BZ_Malloc(olen + len + 1); memcpy(key_lines[edit_line], old, key_linepos); memcpy(key_lines[edit_line]+key_linepos, instext, len); memcpy(key_lines[edit_line]+key_linepos+len, old+key_linepos, olen - key_linepos+1); Z_Free(old); for (i = key_linepos; i < key_linepos+len; i++) { if (key_lines[edit_line][i] == '\r') key_lines[edit_line][i] = ' '; else if (key_lines[edit_line][i] == '\n') key_lines[edit_line][i] = ';'; } key_linepos += len; } void Key_DefaultLinkClicked(char *text, char *info) { char *c; /*the engine supports specific default links*/ /*we don't support everything. a: there's no point. b: unbindall links are evil.*/ c = Info_ValueForKey(info, "player"); if (*c) { unsigned int player = atoi(c); int i; if (player >= cl.allocated_client_slots || !*cl.players[player].name) return; c = Info_ValueForKey(info, "action"); if (*c) { if (!strcmp(c, "mute")) { if (!cl.players[player].vignored) { cl.players[player].vignored = true; Con_Printf("^[%s\\player\\%i^] muted\n", cl.players[player].name, player); } else { cl.players[player].vignored = false; Con_Printf("^[%s\\player\\%i^] unmuted\n", cl.players[player].name, player); } } else if (!strcmp(c, "ignore")) { if (!cl.players[player].ignored) { cl.players[player].ignored = true; cl.players[player].vignored = true; Con_Printf("^[%s\\player\\%i^] ignored\n", cl.players[player].name, player); } else { cl.players[player].ignored = false; cl.players[player].vignored = false; Con_Printf("^[%s\\player\\%i^] unignored\n", cl.players[player].name, player); } } else if (!strcmp(c, "spec")) { Cam_TrackPlayer(0, "spectate", cl.players[player].name); } else if (!strcmp(c, "kick")) { #ifndef CLIENTONLY if (sv.active) { //use the q3 command, because we can. Cbuf_AddText(va("\nclientkick %i\n", player), RESTRICT_LOCAL); } else #endif Cbuf_AddText(va("\nrcon kick %s\n", cl.players[player].name), RESTRICT_LOCAL); } else if (!strcmp(c, "ban")) { #ifndef CLIENTONLY if (sv.active) { //use the q3 command, because we can. Cbuf_AddText(va("\nbanname %s QuickBan\n", cl.players[player].name), RESTRICT_LOCAL); } else #endif Cbuf_AddText(va("\nrcon banname %s QuickBan\n", cl.players[player].name), RESTRICT_LOCAL); } return; } Con_Footerf(false, "^m#^m ^[%s\\player\\%i^]: %if %ims", cl.players[player].name, player, cl.players[player].frags, cl.players[player].ping); for (i = 0; i < cl.splitclients; i++) { if (cl.playerview[i].playernum == player) break; } if (i == cl.splitclients) { extern cvar_t rcon_password; if (cl.spectator || cls.demoplayback) { //we're spectating, or an mvd Con_Footerf(true, " ^[Spectate\\player\\%i\\action\\spec^]", player); } else { //we're playing. if (cls.protocol == CP_QUAKEWORLD && strcmp(cl.players[cl.playerview[0].playernum].team, cl.players[player].team)) Con_Footerf(true, " ^[[Join Team %s]\\cmd\\setinfo team %s^]", cl.players[player].team, cl.players[player].team); } Con_Footerf(true, " ^[%sgnore\\player\\%i\\action\\ignore^]", cl.players[player].ignored?"Uni":"I", player); // if (cl_voip_play.ival) Con_Footerf(true, " ^[%sute\\player\\%i\\action\\mute^]", cl.players[player].vignored?"Unm":"M", player); if (!cls.demoplayback && (*rcon_password.string #ifndef CLIENTONLY || (sv.state && svs.clients[player].netchan.remote_address.type != NA_LOOPBACK) #endif )) { Con_Footerf(true, " ^[Kick\\player\\%i\\action\\kick^]", player); Con_Footerf(true, " ^[Ban\\player\\%i\\action\\ban^]", player); } } else { char cmdprefix[6]; snprintf(cmdprefix, sizeof(cmdprefix), "%i ", i); //hey look! its you! if (cl.spectator || cls.demoplayback) { //need join option here or something } else { Con_Footerf(true, " ^[Suicide\\cmd\\kill^]"); #ifndef CLIENTONLY if (!sv.state) Con_Footerf(true, " ^[Disconnect\\cmd\\disconnect^]"); if (cls.allow_cheats || (sv.state && sv.allocated_client_slots == 1)) #else Con_Footerf(true, " ^[Disconnect\\cmd\\disconnect^]"); if (cls.allow_cheats) #endif { Con_Footerf(true, " ^[Noclip\\cmd\\noclip^]"); Con_Footerf(true, " ^[Fly\\cmd\\fly^]"); Con_Footerf(true, " ^[God\\cmd\\god^]"); Con_Footerf(true, " ^[Give\\impulse\\9^]"); } } } return; } c = Info_ValueForKey(info, "menu"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nmenu_cmd conlink %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "connect"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nconnect %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "join"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\njoin %s\n", c), RESTRICT_LOCAL); return; } /*c = Info_ValueForKey(info, "url"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nplayfilm %s\n", c), RESTRICT_LOCAL); return; }*/ c = Info_ValueForKey(info, "observe"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nobserve %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "qtv"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nqtvplay %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "demo"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nplaydemo %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "map"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nmap %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "cmd"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\ncmd %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "edit"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nedit %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "impulse"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nimpulse %s\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "film"); if (*c && !strchr(c, ';') && !strchr(c, '\n')) { Cbuf_AddText(va("\nplayfilm \"%s\"\n", c), RESTRICT_LOCAL); return; } c = Info_ValueForKey(info, "desc"); if (*c) { Con_Footerf(false, "%s", c); return; } //if there's no info and the text starts with a leading / then insert it as a suggested/completed console command //skip any leading colour code. if (text[0] == '^' && text[1] >= '0' && text[1] <= '9') text+=2; if (*text == '/') { int tlen = info - text; Z_Free(key_lines[edit_line]); key_lines[edit_line] = BZ_Malloc(tlen + 2); key_lines[edit_line][0] = ']'; memcpy(key_lines[edit_line]+1, text, tlen); key_lines[edit_line][1+tlen] = 0; key_linepos = strlen(key_lines[edit_line]); return; } } void Key_ConsoleRelease(console_t *con, int key, int unicode) { char *buffer; if (key == K_MOUSE1 && con->mousedown[2] == 1) { con->mousedown[2] = 0; if (abs(con->mousedown[0] - con->mousecursor[0]) < 5 && abs(con->mousedown[1] - con->mousecursor[1]) < 5) { buffer = Con_CopyConsole(false, false); Con_Footerf(false, ""); if (!buffer) return; if (keydown[K_SHIFT]) { int len; len = strlen(buffer); //strip any trailing dots/elipsis while (len > 1 && !strcmp(buffer+len-1, ".")) { len-=1; buffer[len] = 0; } //strip any enclosing quotes while (*buffer == '\"' && len > 2 && !strcmp(buffer+len-1, "\"")) { len-=2; memmove(buffer, buffer+1, len); buffer[len] = 0; } Key_ConsoleInsert(buffer); } else { if (buffer[0] == '^' && buffer[1] == '[') { //looks like it might be a link! char *end = NULL; char *info; for (info = buffer + 2; *info; ) { if (info[0] == '^' && info[1] == ']') { break; } if (*info == '\\') break; else if (info[0] == '^' && info[1] == '^') info+=2; else info++; } for(end = info; *end; ) { if (end[0] == '^' && end[1] == ']') { //okay, its a valid link that they clicked *end = 0; #ifdef PLUGINS if (!Plug_ConsoleLink(buffer+2, info)) #endif #ifdef CSQC_DAT if (!CSQC_ConsoleLink(buffer+2, info)) #endif { Key_DefaultLinkClicked(buffer+2, info); } break; } if (end[0] == '^' && end[1] == '^') end+=2; else end++; } } } Z_Free(buffer); } else Con_Footerf(false, ""); } if (key == K_MOUSE2 && con->mousedown[2] == 2) { con->mousedown[2] = 0; buffer = Con_CopyConsole(true, false); //don't keep markup if we're copying to the clipboard if (!buffer) return; Sys_SaveClipboard(buffer); Z_Free(buffer); } } //if the referenced (trailing) chevron is doubled up, then it doesn't act as part of any markup and should be ignored for such things. static qboolean utf_specialchevron(unsigned char *start, unsigned char *chev) { int count = 0; while (chev >= start) { if (*chev-- == '^') count++; else break; } return count&1; } //move the cursor one char to the left. cursor must be within the 'start' string. static unsigned char *utf_left(unsigned char *start, unsigned char *cursor) { if (cursor == start) return cursor; if (1)//com_parseutf8.ival>0) { cursor--; while ((*cursor & 0xc0) == 0x80 && cursor > start) cursor--; } else cursor--; //FIXME: should verify that the ^ isn't doubled. if (*cursor == ']' && cursor > start && utf_specialchevron(start, cursor-1)) { //just stepped onto a link unsigned char *linkstart; linkstart = cursor-1; while(linkstart >= start) { //FIXME: should verify that the ^ isn't doubled. if (utf_specialchevron(start, linkstart) && linkstart[1] == '[') return linkstart; linkstart--; } } return cursor; } //move the cursor one char to the right. static unsigned char *utf_right(unsigned char *start, unsigned char *cursor) { //FIXME: should make sure this is not doubled. if (utf_specialchevron(start, cursor) && cursor[1] == '[') { //just stepped over a link char *linkend; linkend = cursor+2; while(*linkend) { if (utf_specialchevron(start, linkend) && linkend[1] == ']') return linkend+2; else linkend++; } return linkend; } if (1)//com_parseutf8.ival>0) { int skip = 1; //figure out the length of the char if ((*cursor & 0xc0) == 0x80) skip = 1; //error else if ((*cursor & 0xe0) == 0xc0) skip = 2; else if ((*cursor & 0xf0) == 0xe0) skip = 3; else if ((*cursor & 0xf1) == 0xf0) skip = 4; else if ((*cursor & 0xf3) == 0xf1) skip = 5; else if ((*cursor & 0xf7) == 0xf3) skip = 6; else if ((*cursor & 0xff) == 0xf7) skip = 7; else skip = 1; while (*cursor && skip) { cursor++; skip--; } } else if (*cursor) cursor++; return cursor; } void Key_EntryInsert(unsigned char **line, int *linepos, char *instext) { int i; int len, olen; char *old; if (!*instext) return; old = (*line); len = strlen(instext); olen = strlen(old); *line = BZ_Malloc(olen + len + 1); memcpy(*line, old, *linepos); memcpy(*line+*linepos, instext, len); memcpy(*line+*linepos+len, old+*linepos, olen - *linepos+1); Z_Free(old); for (i = *linepos; i < *linepos+len; i++) { if ((*line)[i] == '\r') (*line)[i] = ' '; else if ((*line)[i] == '\n') (*line)[i] = ';'; } *linepos += len; } qboolean Key_EntryLine(unsigned char **line, int lineoffset, int *linepos, int key, unsigned int unicode) { qboolean ctrl = keydown[K_LCTRL] || keydown[K_RCTRL]; qboolean shift = keydown[K_LSHIFT] || keydown[K_RSHIFT]; char utf8[8]; if (key == K_LEFTARROW || key == K_KP_LEFTARROW) { if (ctrl) { //ignore whitespace if we're at the end of the word while (*linepos > 0 && (*line)[*linepos-1] == ' ') *linepos = utf_left((*line)+lineoffset, (*line) + *linepos) - (*line); //keep skipping until we find the start of that word while (ctrl && *linepos > lineoffset && (*line)[*linepos-1] != ' ') *linepos = utf_left((*line)+lineoffset, (*line) + *linepos) - (*line); } else *linepos = utf_left((*line)+lineoffset, (*line) + *linepos) - (*line); return true; } if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW) { if ((*line)[*linepos]) { *linepos = utf_right((*line)+lineoffset, (*line) + *linepos) - (*line); if (ctrl) { //skip over the word while ((*line)[*linepos] && (*line)[*linepos] != ' ') *linepos = utf_right((*line)+lineoffset, (*line) + *linepos) - (*line); //as well as any trailing whitespace while ((*line)[*linepos] == ' ') *linepos = utf_right((*line)+lineoffset, (*line) + *linepos) - (*line); } return true; } else unicode = ' '; } if (key == K_DEL || key == K_KP_DEL) { if ((*line)[*linepos]) { int charlen = utf_right((*line)+lineoffset, (*line) + *linepos) - ((*line) + *linepos); memmove((*line)+*linepos, (*line)+*linepos+charlen, strlen((*line)+*linepos+charlen)+1); return true; } else key = K_BACKSPACE; } if (key == K_BACKSPACE) { if (*linepos > lineoffset) { int charlen = ((*line)+*linepos) - utf_left((*line)+lineoffset, (*line) + *linepos); memmove((*line)+*linepos-charlen, (*line)+*linepos, strlen((*line)+*linepos)+1); *linepos -= charlen; } if (!(*line)[lineoffset]) //oops? con_commandmatch = 0; return true; } if (key == K_HOME || key == K_KP_HOME) { *linepos = lineoffset; return true; } if (key == K_END || key == K_KP_END) { *linepos = strlen(*line); return true; } //beware that windows translates ctrl+c and ctrl+v to a control char if (((unicode=='C' || unicode=='c' || unicode==3) && ctrl) || (ctrl && key == K_INS)) { Sys_SaveClipboard(*line); return true; } if (((unicode=='V' || unicode=='v' || unicode==22) && ctrl) || (shift && key == K_INS)) { char *clipText = Sys_GetClipboard(); if (clipText) { Key_EntryInsert(line, linepos, clipText); Sys_CloseClipboard(clipText); } return true; } if (unicode < ' ') { //if the user is entering control codes, then the ctrl+foo mechanism is probably unsupported by the unicode input stuff, so give best-effort replacements. switch(unicode) { case 27/*'['*/: unicode = 0xe010; break; case 29/*']'*/: unicode = 0xe011; break; case 7/*'g'*/: unicode = 0xe086; break; case 18/*'r'*/: unicode = 0xe087; break; case 25/*'y'*/: unicode = 0xe088; break; case 2/*'b'*/: unicode = 0xe089; break; case 19/*'s'*/: unicode = 0xe080; break; case 4/*'d'*/: unicode = 0xe081; break; case 6/*'f'*/: unicode = 0xe082; break; case 1/*'a'*/: unicode = 0xe083; break; case 21/*'u'*/: unicode = 0xe01d; break; case 9/*'i'*/: unicode = 0xe01e; break; case 15/*'o'*/: unicode = 0xe01f; break; case 10/*'j'*/: unicode = 0xe01c; break; case 16/*'p'*/: unicode = 0xe09c; break; case 13/*'m'*/: unicode = 0xe08b; break; case 11/*'k'*/: unicode = 0xe08d; break; case 14/*'n'*/: unicode = '\r'; break; default: // if (unicode) // Con_Printf("escape code %i\n", unicode); //even if we don't print these, we still need to cancel them in the caller. if (key == K_LALT || key == K_RALT || key == K_LCTRL || key == K_RCTRL || key == K_LSHIFT || key == K_RSHIFT) return true; return false; } } else if (com_parseutf8.ival >= 0) //don't do this for iso8859-1. the major user of that is hexen2 which doesn't have these chars. { if (ctrl && !keydown[K_RALT]) { if (unicode >= '0' && unicode <= '9') unicode = unicode - '0' + 0xe012; // yellow number else switch (unicode) { case '[': unicode = 0xe010; break; case ']': unicode = 0xe011; break; case 'g': unicode = 0xe086; break; case 'r': unicode = 0xe087; break; case 'y': unicode = 0xe088; break; case 'b': unicode = 0xe089; break; case '(': unicode = 0xe080; break; case '=': unicode = 0xe081; break; case ')': unicode = 0xe082; break; case 'a': unicode = 0xe083; break; case '<': unicode = 0xe01d; break; case '-': unicode = 0xe01e; break; case '>': unicode = 0xe01f; break; case ',': unicode = 0xe01c; break; case '.': unicode = 0xe09c; break; case 'B': unicode = 0xe08b; break; case 'C': unicode = 0xe08d; break; case 'n': unicode = '\r'; break; } } if (keydown[K_LALT] && unicode > 32 && unicode < 128) unicode |= 0xe080; // red char } unicode = utf8_encode(utf8, unicode, sizeof(utf8)-1); if (unicode) { utf8[unicode] = 0; Key_EntryInsert(line, linepos, utf8); return true; } return false; } /* ==================== Key_Console Interactive line editing and console scrollback ==================== */ qboolean Key_Console (console_t *con, unsigned int unicode, int key) { qboolean ctrl = keydown[K_LCTRL] || keydown[K_RCTRL]; qboolean shift = keydown[K_LSHIFT] || keydown[K_RSHIFT]; //weirdness for the keypad. if ((unicode >= '0' && unicode <= '9') || unicode == '.') key = 0; if (con->redirect) { if (key == K_TAB) { // command completion if (ctrl || shift) { Con_CycleConsole(); return true; } } con->redirect(con_current, key); return true; } if ((key == K_MOUSE1 || key == K_MOUSE2)) { // int xpos = (int)((con->mousecursor[0]*vid.width)/(vid.pixelwidth*8)); int ypos = (int)((con->mousecursor[1]*vid.height)/(vid.pixelheight*8)); con->mousedown[0] = con->mousecursor[0]; con->mousedown[1] = con->mousecursor[1]; if (ypos == 0 && con_mouseover) { if (key == K_MOUSE2) Con_Destroy (con_mouseover); else con_current = con_mouseover; } else if (key == K_MOUSE2) con->mousedown[2] = 2; else con->mousedown[2] = 1; return true; } if (key == K_ENTER || key == K_KP_ENTER) { // backslash text are commands, else chat int oldl = edit_line; edit_line = (edit_line + 1) & (CON_EDIT_LINES_MASK); history_line = edit_line; Z_Free(key_lines[edit_line]); key_lines[edit_line] = BZ_Malloc(2); key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = '\0'; key_linepos = 1; if (con->linebuffered) con->linebuffered(con, key_lines[oldl]+1); con_commandmatch = 0; return true; } if (key == K_SPACE && ctrl && con->commandcompletion) { char *txt = key_lines[edit_line]+1; if (*txt == '/') txt++; if (Cmd_CompleteCommand(txt, true, true, con->commandcompletion, NULL)) { CompleteCommand (true); return true; } } if (key == K_TAB) { // command completion if (shift) { Con_CycleConsole(); return true; } if (con->commandcompletion) CompleteCommand (ctrl); return true; } if (key != K_CTRL && key != K_SHIFT && con_commandmatch) con_commandmatch=1; if (key == K_UPARROW || key == K_KP_UPARROW) { do { history_line = (history_line - 1) & CON_EDIT_LINES_MASK; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) history_line = (edit_line+1)&CON_EDIT_LINES_MASK; key_lines[edit_line] = BZ_Realloc(key_lines[edit_line], strlen(key_lines[history_line])+1); Q_strcpy(key_lines[edit_line], key_lines[history_line]); key_linepos = Q_strlen(key_lines[edit_line]); key_lines[edit_line][0] = ']'; if (!key_lines[edit_line][1]) con_commandmatch = 0; return true; } if (key == K_DOWNARROW || key == K_KP_DOWNARROW) { if (history_line == edit_line) { key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = '\0'; key_linepos=1; con_commandmatch = 0; return true; } do { history_line = (history_line + 1) & CON_EDIT_LINES_MASK; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) { key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = '\0'; key_linepos = 1; } else { key_lines[edit_line] = BZ_Realloc(key_lines[edit_line], strlen(key_lines[history_line])+1); Q_strcpy(key_lines[edit_line], key_lines[history_line]); key_linepos = Q_strlen(key_lines[edit_line]); } return true; } if (key == K_PGUP || key == K_KP_PGUP || key==K_MWHEELUP) { int i = 2; if (ctrl) i = 8; if (!con->display) return true; if (con->display == con->current) i+=2; //skip over the blank input line, and extra so we actually move despite the addition of the ^^^^^ line while (i-->0) { if (con->display->older == NULL) break; con->display = con->display->older; } return true; } if (key == K_PGDN || key == K_KP_PGDN || key==K_MWHEELDOWN) { int i = 2; if (ctrl) i = 8; if (!con->display) return true; while (i-->0) { if (con->display->newer == NULL) break; con->display = con->display->newer; } if (con->display->newer && con->display->newer == con->current) con->display = con->current; return true; } if ((key == K_HOME || key == K_KP_HOME) && ctrl) { con->display = con->oldest; return true; } if ((key == K_END || key == K_KP_END) && ctrl) { con->display = con->current; return true; } return Key_EntryLine(&key_lines[edit_line], 1, &key_linepos, key, unicode); } //============================================================================ qboolean chat_team; unsigned char *chat_buffer; int chat_bufferpos; void Key_Message (int key, int unicode) { if (!chat_buffer) { chat_buffer = BZ_Malloc(1); chat_buffer[0] = 0; chat_bufferpos = 0; } if (key == K_ENTER || key == K_KP_ENTER) { if (chat_buffer && chat_buffer[0]) { //send it straight into the command. char *line = chat_buffer; char deutf8[8192]; if (com_parseutf8.ival <= 0) { unsigned int unicode; int err; int len = 0; while(*line) { unicode = utf8_decode(&err, line, &line); len += unicode_encode(deutf8+len, unicode, sizeof(deutf8)-1 - len, true); } deutf8[len] = 0; line = deutf8; } Cmd_TokenizeString(va("%s %s", chat_team?"say_team":"say", line), true, false); CL_Say(chat_team, ""); } Key_Dest_Remove(kdm_message); chat_bufferpos = 0; chat_buffer[0] = 0; return; } if (key == K_ESCAPE) { Key_Dest_Remove(kdm_message); chat_bufferpos = 0; chat_buffer[0] = 0; return; } Key_EntryLine(&chat_buffer, 0, &chat_bufferpos, key, unicode); } //============================================================================ char *Key_GetBinding(int keynum) { if (keynum >= 0 && keynum < K_MAX) return keybindings[keynum][0]; return NULL; } /* =================== Key_StringToKeynum Returns a key number to be used to index keybindings[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. =================== */ int Key_StringToKeynum (const char *str, int *modifier) { keyname_t *kn; char *underscore; if (!strnicmp(str, "std_", 4)) *modifier = 0; else { *modifier = 0; while(1) { underscore = strchr(str, '_'); if (!underscore || !underscore[1]) break; //nothing afterwards or no underscore. if (!strnicmp(str, "shift_", 6)) *modifier |= 1; else if (!strnicmp(str, "alt_", 4)) *modifier |= 2; else if (!strnicmp(str, "ctrl_", 5)) *modifier |= 4; else break; str = underscore+1; //next char. } if (!*modifier) *modifier = ~0; } if (!str || !str[0]) return -1; if (!str[1]) //single char. { #if 0//def _WIN32 return VkKeyScan(str[0]); #else return str[0]; #endif } if (!strncmp(str, "K_", 2)) str+=2; for (kn=keynames ; kn->name ; kn++) { if (!Q_strcasecmp(str,kn->name)) return kn->keynum; } if (atoi(str)) //assume ascii code. (prepend with a 0 if needed) { return atoi(str); } return -1; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, or a K_* name) for the given keynum. FIXME: handle quote special (general escape sequence?) =================== */ char *Key_KeynumToString (int keynum) { keyname_t *kn; static char tinystr[2]; if (keynum == -1) return ""; if (keynum > 32 && keynum < 127) { // printable ascii tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for (kn=keynames ; kn->name ; kn++) if (keynum == kn->keynum) return kn->name; { if (keynum < 10) //don't let it be a single character return va("0%i", keynum); return va("%i", keynum); } return ""; } /* =================== Key_SetBinding =================== */ void Key_SetBinding (int keynum, int modifier, char *binding, int level) { char *newc; int l; if (modifier == ~0) //all of the possibilities. { for (l = 0; l < KEY_MODIFIERSTATES; l++) Key_SetBinding(keynum, l, binding, level); return; } if (keynum < 0 || keynum >= K_MAX) return; //just so the quit menu realises it needs to show something. Cvar_ConfigChanged(); // free old bindings if (keybindings[keynum][modifier]) { Z_Free (keybindings[keynum][modifier]); keybindings[keynum][modifier] = NULL; } if (!binding) { keybindings[keynum][modifier] = NULL; return; } // allocate memory for new binding l = Q_strlen (binding); newc = Z_Malloc (l+1); Q_strcpy (newc, binding); newc[l] = 0; keybindings[keynum][modifier] = newc; bindcmdlevel[keynum][modifier] = level; } /* =================== Key_Unbind_f =================== */ void Key_Unbind_f (void) { int b, modifier; if (Cmd_Argc() != 2) { Con_Printf ("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1), &modifier); if (b==-1) { if (cl_warncmd.ival) Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding (b, modifier, NULL, Cmd_ExecLevel); } void Key_Unbindall_f (void) { int i; for (i=0 ; i [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1), &modifier); if (b==-1) { if (cl_warncmd.ival) Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if (c == 2) { if (modifier == ~0) //modifier unspecified. default to no modifier modifier = 0; if (keybindings[b][modifier]) Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b][modifier] ); else Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) ); return; } if (c > 3) { Cmd_ShiftArgs(1, Cmd_ExecLevel==RESTRICT_LOCAL); Key_SetBinding (b, modifier, Cmd_Args(), Cmd_ExecLevel); return; } // copy the rest of the command line cmd[0] = 0; // start out with a null string for (i=2 ; i< c ; i++) { Q_strncatz (cmd, Cmd_Argv(i), sizeof(cmd)); if (i != (c-1)) Q_strncatz (cmd, " ", sizeof(cmd)); } Key_SetBinding (b, modifier, cmd, Cmd_ExecLevel); } void Key_BindLevel_f (void) { int i, c, b, modifier; char cmd[1024]; c = Cmd_Argc(); if (c != 2 && c != 3) { Con_Printf ("bindat [ ] : attach a command to a key for a specific level of access\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1), &modifier); if (b==-1) { if (cl_warncmd.ival) Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if (modifier == ~0) //modifier unspecified. default to no modifier modifier = 0; if (c == 2) { if (keybindings[b][modifier]) Con_Printf ("\"%s\" (%i)= \"%s\"\n", Cmd_Argv(1), bindcmdlevel[b][modifier], keybindings[b][modifier] ); else Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) ); return; } if (Cmd_IsInsecure()) { Con_Printf("Server attempted usage of bindat\n"); return; } // copy the rest of the command line cmd[0] = 0; // start out with a null string for (i=3 ; i< c ; i++) { Q_strncatz (cmd, Cmd_Argv(i), sizeof(cmd)); if (i != (c-1)) Q_strncatz (cmd, " ", sizeof(cmd)); } Key_SetBinding (b, modifier, cmd, atoi(Cmd_Argv(2))); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings (vfsfile_t *f) { const char *s; int i, m; char *binding, *base; char prefix[128]; char keybuf[256]; char commandbuf[2048]; for (i=0 ; i1)); //if the input line is empty, allow ` to toggle the console, otherwise enter it as actual text. // Con_Printf ("%i : %i : %i\n", key, unicode, down); //@@@ //bug: my keyboard doesn't fire release events if the other shift is already pressed. //hack around that by just force-releasing eg left if right is pressed, but only on inital press to avoid potential infinite loops if the state got bad. //ctrl+alt don't seem to have the problem. //you can still see a difference in that if (key == K_LSHIFT && !keydown[K_LSHIFT] && keydown[K_RSHIFT]) Key_Event(devid, K_RSHIFT, 0, false); if (key == K_RSHIFT && !keydown[K_RSHIFT] && keydown[K_LSHIFT]) Key_Event(devid, K_LSHIFT, 0, false); modifierstate = KeyModifier(keydown[K_LSHIFT]|keydown[K_RSHIFT], keydown[K_LALT]|keydown[K_RALT], keydown[K_LCTRL]|keydown[K_RCTRL]); keydown[key] = down; if (!down) key_repeats[key] = 0; key_lastpress = key; key_count++; if (key_count <= 0) { return; // just catching keys for Con_NotifyBox } // update auto-repeat status if (down) { key_repeats[key]++; // if (key >= 200 && !keybindings[key]) //is this too annoying? // Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) ); } if (key == K_LSHIFT || key == K_RSHIFT) { shift_down = keydown[K_LSHIFT]|keydown[K_RSHIFT]; } if (key == K_ESCAPE) if (shift_down) { if (down) { if (!Key_Dest_Has(kdm_console)) //don't toggle it when the console is already down. this allows typing blind to not care if its already active. Con_ToggleConsole_Force(); return; } } //yes, csqc is allowed to steal the escape key. if (key != '`' && (!down || key != K_ESCAPE || (!Key_Dest_Has(~kdm_game) && !shift_down))) if (!Key_Dest_Has(~kdm_game) && !Media_PlayingFullScreen()) { #ifdef CSQC_DAT if (CSQC_KeyPress(key, unicode, down, devid)) //give csqc a chance to handle it. return; #endif #ifdef VM_CG if (CG_KeyPress(key, unicode, down)) return; #endif } // // handle escape specialy, so the user can never unbind it // if (key == K_ESCAPE) { #ifdef VM_UI #ifdef TEXTEDITOR if (!Key_Dest_Has(~kdm_game) && !Key_Dest_Has(kdm_console)) #endif { if (down && Media_PlayingFullScreen()) { Media_StopFilm(false); return; } if (UI_KeyPress(key, unicode, down)) //Allow the UI to see the escape key. It is possible that a developer may get stuck at a menu. return; } #endif if (!down) return; if (Key_Dest_Has(kdm_console)) { Key_Dest_Remove(kdm_console); if (!cls.state && !Key_Dest_Has(~kdm_game)) M_ToggleMenu_f (); } #ifdef TEXTEDITOR else if (Key_Dest_Has(kdm_editor)) Editor_Key (key, unicode); #endif else if (Key_Dest_Has(kdm_menu)) M_Keydown (key, unicode); else if (Key_Dest_Has(kdm_message)) Key_Dest_Remove(kdm_message); else { if (Media_PlayingFullScreen()) { Media_StopFilm(true); if (!cls.state) M_ToggleMenu_f (); } else M_ToggleMenu_f (); } return; } // // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the keynum as a parameter, so multiple // downs can be matched with ups // if (!down) { if (Key_Dest_Has(kdm_console)) { con_current->mousecursor[0] = mousecursor_x; con_current->mousecursor[1] = mousecursor_y; Key_ConsoleRelease(con_current, key, unicode); } if (Key_Dest_Has(kdm_menu)) M_Keyup (key, unicode); #ifndef NOMEDIA if (Media_PlayingFullScreen()) Media_Send_KeyEvent(NULL, key, unicode, down?0:1); #endif uc = releasecommand[key][devid%MAX_INDEVS]; if (uc) //this wasn't down, so don't crash on bad commands. { releasecommand[key][devid%MAX_INDEVS] = NULL; Cbuf_AddText (uc, releasecommandlevel[key][devid%MAX_INDEVS]); Z_Free(uc); } return; } // // during demo playback, most keys bring up the main menu // if (cls.demoplayback && cls.demoplayback != DPB_MVD && cls.demoplayback != DPB_EZTV && down && conkey && key != K_TAB && !Key_Dest_Has(~kdm_game)) { M_ToggleMenu_f (); return; } // // if not a consolekey, send to the interpreter no matter what mode is // #ifdef VM_UI if (key != '`' && key != '~') if (!Key_Dest_Has(~kdm_game) || !down) { if (UI_KeyPress(key, unicode, down) && down) //UI is allowed to take these keydowns. Keyups are always maintained. return; } #endif if (conkey && Key_Dest_Has(kdm_console)) { con_current->mousecursor[0] = mousecursor_x; con_current->mousecursor[1] = mousecursor_y; Key_Console (con_current, unicode, key); return; } #ifdef TEXTEDITOR if (Key_Dest_Has(kdm_editor)) { Editor_Key (key, unicode); return; } #endif if (Key_Dest_Has(kdm_menu)) { M_Keydown (key, unicode); return; } if (Key_Dest_Has(kdm_message)) { Key_Message (key, unicode); return; } #ifndef NOMEDIA if (Media_PlayingFullScreen()) { Media_Send_KeyEvent(NULL, key, unicode, down?0:1); return; } #endif //anything else is a key binding. /*don't auto-repeat binds as it breaks too many scripts*/ if (key_repeats[key] > 1) return; if (devid) Q_snprintfz (p, sizeof(p), "p %i ", devid+1); else *p = 0; dc = keybindings[key][modifierstate]; bl = bindcmdlevel[key][modifierstate]; //simulate singular shift+alt+ctrl for binds (no left/right). really though, this code should translate to csqc/menu keycodes and back to resolve the weirdness instead. if (key == K_RALT && (!dc || !*dc)) { bkey = K_LALT; dc = keybindings[bkey][modifierstate]; bl = bindcmdlevel[bkey][modifierstate]; } else if (key == K_RCTRL && (!dc || !*dc)) { bkey = K_LCTRL; dc = keybindings[bkey][modifierstate]; bl = bindcmdlevel[bkey][modifierstate]; } else if (key == K_RSHIFT && (!dc || !*dc)) { bkey = K_LSHIFT; dc = keybindings[bkey][modifierstate]; bl = bindcmdlevel[bkey][modifierstate]; } else bkey = key; if (key == K_MOUSE1 && IN_MouseDevIsTouch(devid)) { dc = SCR_ShowPics_ClickCommand(mousecursor_x, mousecursor_y); if (dc) bl = RESTRICT_INSECURE; else { int bkey = Sbar_TranslateHudClick(); if (bkey) { dc = keybindings[bkey][modifierstate]; bl = bindcmdlevel[bkey][modifierstate]; } } if (!dc) //no buttons to click, { bkey = IN_TranslateMButtonPress(devid); if (bkey) { dc = keybindings[bkey][modifierstate]; bl = bindcmdlevel[bkey][modifierstate]; } else return; } } if (!dc) dc = ""; if (dc[0] == '+') { uc = va("-%s%s %i\n", p, dc+1, bkey); dc = va("+%s%s %i\n", p, dc+1, bkey); } else { uc = NULL; dc = va("%s%s\n", p, dc); } //don't mess up if we ran out of devices, just silently release the one that it conflicted with (and only if its in conflict). if (releasecommand[key][devid%MAX_INDEVS] && (!uc || strcmp(uc, releasecommand[key][devid%MAX_INDEVS]))) { Cbuf_AddText (releasecommand[key][devid%MAX_INDEVS], releasecommandlevel[key][devid%MAX_INDEVS]); Z_Free(releasecommand[key][devid%MAX_INDEVS]); releasecommand[key][devid%MAX_INDEVS] = NULL; } Cbuf_AddText (dc, bl); if (uc) releasecommand[key][devid%MAX_INDEVS] = Z_StrDup(uc); releasecommandlevel[key][devid%MAX_INDEVS] = bl; } /* =================== Key_ClearStates =================== */ void Key_ClearStates (void) { int i; for (i=0 ; i