showpic_removeall sv_aim 0.90 //quake style, avoid needing to pitch too much showpic gfx/touch_forward.png forward 96 -88 bm 32 32 +forward showpic gfx/touch_back.png moveback 96 -56 bm 32 32 +back showpic gfx/touch_moveleft.png moveleft 64 -56 bm 32 32 +moveleft showpic gfx/touch_moveright.png moveright 128 -56 bm 32 32 +moveright showpic gfx/touch_attack.png attack 32 -56 bm 32 32 +attack showpic gfx/touch_jump.png jump 160 -56 bm 32 32 +jump showpic gfx/touch_turnleft.png turnleft 0 -56 bm 32 32 +left showpic gfx/touch_turnright.png turnright 192 -56 bm 32 32 +right