Spoike
e7b74777f3
Small fix for d3d-only binaries.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:40:23 +00:00
Spoike
aeef86dc62
New cvar, vid_preservegamma. Set it to 0 to obliterate your old gamma settings when you leave FTE. This mimics the use of quake3 to reset your gamma settings should FTE crash on you. The default is to restore gamma settings to how they were when you first loaded FTE, the same as before. You can now use FTE to reset your gamma if FTE crashed and broke it. Only applies to the windows version so far.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:37:17 +00:00
Spoike
b583f3ce6d
Nicer indentation. Nothing else.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2847 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:29:05 +00:00
Spoike
2c1bb8ea73
Link engine viewmodels if the specified draw mask is specified. This matches DarkPlaces behaviour, but can result in a bit of wierdness for existing fte-specific mods. This greatly simplifies the addition of viewmodels in csqc (although it was possible before, bigfoot!)
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I apologise if you get bitten by the behaviour change. r_drawviewmodel 0 will mimic the old behaviour.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2846 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:27:59 +00:00
Spoike
35176c44b3
Finally fixed lightning beam origins for spectated players.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:22:13 +00:00
Spoike
88c32fb291
The ultra-lazy guaranteed-to-work solution to static beams.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-08 23:34:41 +00:00
TimeServ
16caf0e1da
added another thread call and fixed up some thread creation logic
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 20:05:49 +00:00
Molgrum
776980a491
Changed sound cvars, backwards compability using the name2-field.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 19:01:43 +00:00
Molgrum
69ca88da5c
Basic ezQuake color code stripping.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 19:00:48 +00:00
TimeServ
a6617581c8
thread creation/mutex stubs, code is probably wrong but everything is surronded by #define MULTITHREAD so shouldn't break anything
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 00:09:34 +00:00
Mark Olsen
fa9ffe86b4
thier -> their
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-23 20:28:40 +00:00
Molgrum
e855f380cd
New default rate by Spike.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-18 16:05:02 +00:00
Spoike
7c312dc581
Small code clean up.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-15 18:51:34 +00:00
Spoike
5bfa1829d6
a qtvplay bug fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2815 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-15 18:45:40 +00:00
Spoike
9d5b7f8d63
d3d renderers actually render stuff now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-15 17:16:01 +00:00
Spoike
81b91a422d
Fixed a couple of qtvplay bugs
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2811 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-12 11:04:04 +00:00
Lance
c413839e56
A proper fix for the setjmp bug converning non-jpeg's being passed to
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the jpeg library, for the "Bad
number of componants in jpeg" console print.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2804 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-03 15:11:13 +00:00
Spoike
c77d0a981a
Fixed qtvplay, added a workaround for eztv proxies.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2799 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-01 05:55:44 +00:00
Molgrum
925987dfbe
Security measures to prevent cheating with instant-join.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-23 18:27:30 +00:00
Molgrum
51bb724964
Fixed faulty logic regarding allow_luma. Added a rule to allow everything when you're spectating.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-23 14:15:27 +00:00
Molgrum
dbb78b3825
Spike's fix to prevent a crash due to particles being loaded before the map.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-22 17:08:18 +00:00
Molgrum
b56789be74
Set D3D9 as the D3D default renderer, just so it compiles for now and to see the bugs in the rendering. Plans are to fall back on D3D7 if it cannot find D3D9.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-06 16:31:38 +00:00
Molgrum
f4eca4b936
Spectating is a bit more pleasant now that you can see a difference between the teams...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-03 15:09:12 +00:00
Molgrum
3b1ac20640
s/componants/components + missing newline.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-29 06:06:20 +00:00
TimeServ
4761de632a
small fix to q2 model code
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-24 02:10:38 +00:00
Mark Olsen
c99fd300a5
Cosmetics.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2752 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-20 15:53:39 +00:00
Molgrum
47c305e852
Stripped the X11 header out from the Mac OS X target.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-19 18:31:23 +00:00
Spoike
5993f78949
fixed a minor quirk where it was checking if the sound card supports 8bit audio when its trying to use 16bit audio instead - blame alsa for this ever being noticed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-16 21:52:55 +00:00
Molgrum
af06d6e6f8
s/challange/challenge :)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-15 01:49:28 +00:00
Molgrum
9bc87fc9ab
Use tp_name cvars where possible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-14 18:38:44 +00:00
Molgrum
d598dbbe64
Naming standard being followed: DP_QC_BOTCLIENT -> DP_SV_BOTCLIENT
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-14 01:52:42 +00:00
Lance
b211170f9c
mingw32 crosscompiling: libjpeg, libpng and zlib support added.
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Speedburst/Speedhack/Z-Fighting/libjpeg/conback etc problems resolved within
mingwcross compiled binaries with removal of -O6 and -funroll-loops optimizations.
Added static libraries and headers to their own directory:
libjpeg, libpng, zlib and libogg (ogg support not ready)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-12 10:27:51 +00:00
Molgrum
880be49f9a
Cygwin now builds. Fixed warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-11 14:47:11 +00:00
Molgrum
0b046e2f5e
s/possabilities/possibilities, sv_displaypossabilities has changed name.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-08 12:56:17 +00:00
TimeServ
f2bc3029f8
small fix to quake 2 model loading
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-06 21:05:06 +00:00
Molgrum
82fcde59e1
Cleanup. Fixed the last warnings in GLDebug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 19:10:43 +00:00
Molgrum
0f02f12b8b
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Molgrum
379efc8376
s/thier/their
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 17:43:26 +00:00
Spoike
f9277a9e74
Made minimal builds compile again, hopefully.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 14:11:17 +00:00
Molgrum
882132f765
Basic team overlay. TODO: Tabs for formatting. Translate $5 and similar macros in loc names.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 11:45:18 +00:00
Spoike
bdebba9bfa
Allowed plugins a way to get location info from the engine
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 10:46:26 +00:00
Molgrum
93ea2511c3
Fix a crash that happens with a too long uptime.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-03 09:09:08 +00:00
Molgrum
3b66c049a1
New scoreboard stuff. scr_scoreboard_newstyle for a facelift, scr_scoreboard_teamscores for more info during teamplay. Both set to 1 as default. TODO: Alpha parameter in Draw_Fill(), sort players according to team and frags, not only frags.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-02 16:00:38 +00:00
Molgrum
c52dd5c291
Spelling :(
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-02 15:56:16 +00:00
Spoike
c54e656470
Fixes molgrum's crash
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-27 10:48:16 +00:00
Mark Olsen
1a504ba342
Build with GCC<4 again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 22:08:55 +00:00
Spoike
e59d02ed52
We now have a really crappy gl renderer for macosx.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 22:00:19 +00:00
Mark Olsen
faac72835c
SP_#? -> CON_#?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:28:06 +00:00
Mark Olsen
b97f2c5d69
No more HandlePause crap.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:20:46 +00:00
Mark Olsen
6f0d7dc679
Protection against multiple inclusion.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:05:42 +00:00