Commit graph

5380 commits

Author SHA1 Message Date
Spoike
d6291b3ca7 Add r_skyfog cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 14:32:20 +00:00
Spoike
2b82c8d0a9 fix lshift qcc bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 11:45:48 +00:00
Spoike
4f3f6d78e3 Use invariant gl_Position whenever its supported, even where ftransform is used, to try to get rid of coplanar depth fighting (eg: viewmodel alpha, volumetric fov, etc).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:42:26 +00:00
Spoike
6502f02fbd Hexen2 uses @s for newlines in centerprints and the alt charset, also try to fix hexen2 custom map names. Allow mvdsv's UserCmd stuff without pr_imitatemvdsv.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:38:04 +00:00
Spoike
b03ef96f36 Try to fix tracker image alphas
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:33:55 +00:00
Spoike
d65d4f6ff1 Some fixes for the emscripten port
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:29:20 +00:00
Spoike
519630045c scr_fov_mode 4 is now the default, to better match other quake engines (reverting to vertical fov when in portrait mode.
Fix cfg_save trying to use a hardcoded path that doesn't exist.
Change the 'play' command to use chan_auto instead of -1. I don't know why it was ever -1. This makes it more consistent with ezquake (where the feature is often abused to avoid ezquake's protocol limits or mvdsv's lack of unicast sounds).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-20 17:21:10 +00:00
Spoike
3250de5851 Fix csqc polygon issue (using explicit glsl that doesn't need normals).
Added gl_texture_lodbias cvar for the luls.
Fix some serious-but-situational traceline issues.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-19 06:49:03 +00:00
Spoike
3867760e75 fix win32
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 20:32:24 +00:00
Spoike
fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
Spoike
9548e23535 And fix up windows builds a little, too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-01 08:34:05 +00:00
Spoike
de20b1e587 Fix a couple of splitscreen bugs.
Fix Quake3 connectivity issues.
Prepare for displacement maps.
More tweaks for 'quake15'.
Fix vulkan double-free.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-01 08:29:14 +00:00
Spoike
aee6767e7d Misc minor compile fixes that noone else will ever notice
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 23:43:50 +00:00
Spoike
9f38246d59 Misc compile fixes (mostly warnings)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 20:38:12 +00:00
Spoike
4757bd34c6 Misc compile fixes (mostly warnings)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 19:41:31 +00:00
Spoike
cd97d1fff3 cmake now builds botlib (as a shared object)
fix q3 looping sounds
fix q3sv bug that was kicking clients on map changes
attempt to resize q3ui if the window changes size
added some more disconnect reasons (for menuqc/q3ui to report).
reworked particle count/step arguments for better compat with DP. particles that used count for trails were already broken...
drawtextfield builtin will report line numbers shown, so qc can finally tell how much text there actually was
added some more items to 'fps_preset dp', stuff needed for the 'quake15' mod.
added dpcompat_noretouchground cvar for people wanting to mimic dp's bugs.
added 'r_netgraph 2' setting, which will show packet sizes per svc, in part to highlight wasteful mods.
added cvar to disable the q1mdl floodfill, which caused problems for yet another person.
internal editor now attempts to support debugging asm, if no source is available.
fix 64bit icon bug in x11.
FINALLY fix high's te_teleport effect.
load with no arguments will scan for the most recent a#/s#/quick savedgame instead of using just quick.
load command will chose between fte and vanilla savedgame formats based on modification time, if both exist in the same package/dir.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 07:18:07 +00:00
Eukara
c87535ecef Fixed bug in Q3A that bots would carry over between SP campaign maps
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-27 04:57:50 +00:00
Eukara
e64409274a Updated the fallback icon for FTE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-27 03:52:14 +00:00
Eukara
8f6bb42a6a Fixed Q3A forgetting it's playing the singleplayer campaign upon map-change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-27 02:01:42 +00:00
Eukara
6333ace416 wads: make sure decals.wad is assumed on hl bsp
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5390 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-22 13:57:57 +00:00
Eukara
7865011806 hlmdl: added "support" for fullbright and chrome materials. still requires GLSL additions upstream.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5389 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-22 00:52:35 +00:00
Spoike
c3ea880846 Forgot the cmake file. few other minor tweaks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5388 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-20 16:26:50 +00:00
Spoike
2163fb7c77 Early version of fteqccgui-qt
a few other misc tweaks, eg for the debug protocol in linux fteqw.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5387 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-20 01:00:18 +00:00
Eukara
cb88355800 hlmdl: fix framestate related crashes when tracing wrongly against hlmdl.
hlmdl: fix that looping animations wrongly get their last frame removed, presumably which will fix most crashes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-17 09:27:09 +00:00
Spoike
0428f7851f Fix stupid typo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-17 05:07:49 +00:00
Eukara
b1f2b88d02 Enabled media decoder/encoder extensions for FreeCS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5384 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-15 23:48:49 +00:00
Spoike
001bad5541 Fix eukara's error-on-restart issue.
Tweak downloads menu tooltips.
Some minor cleanups.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-15 14:12:49 +00:00
Spoike
4c2ac0cff3 Prototype was incorrect
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5382 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-14 19:43:29 +00:00
Spoike
a82b367d8c fix freecs contents values
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5381 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-14 15:47:26 +00:00
Spoike
960d1c3616 fix some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 17:56:26 +00:00
Spoike
aaa78e5101 lame attempt at simple pulseaudio driver
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 17:01:59 +00:00
Spoike
2361c7d14f Flattened downloads menu.
Added scrollbars to various menus (when they're too tall for the virtual screen height).
Added warnings when qc draws to the screen outside of where it'll actually be displayed (freecs is guilty of this).
r_showshaders will now work in q2.
mod_texturelist will include a small preview, because I can.
plug_list command will now also display some plugins which are not currently loaded.
q1bsp now properly respects hitcontents (note that normally only hull 0 actually has contents other than solid+empty).
q1bsp now correctly reports content values in tracelines (this fixes freecs being unable to detect func_water).
Rewrote netgraph code. Now displays using polygons instead of textures for higher resolution graphs.
Fixed texture bug that appears with nouveau's core contexts (texture unit switches were not happening).
Added some better support for disabling vsync with nouveau, although its still broken fullscreen for some reason.
Changed fteqcc's warning for unrecognised CRCs. Should be more descriptive about the usual cause (but less technical and potentially technically wrong).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 16:51:50 +00:00
Spoike
b930659fe8 Fix a glsl type comparison bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 15:25:13 +00:00
Eukara
99e0191168 Changed basedirs in FreeCS' config
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-30 21:28:29 +00:00
Spoike
f416201c66 Some minor fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-30 21:09:13 +00:00
Spoike
9069013dc5 "r_particledesc default" should not screw over the user. use ./default if you really meant that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-30 20:29:39 +00:00
Spoike
06d7eac9a1 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-29 07:43:02 +00:00
Spoike
c6ed692871 Reworked networking a little, separating out common code for separate server/master processes.
Reworked glsl bones, so they work based upon the shader's version instead of the driver's version (more robust).
Fix te_teleport shader.
Track angles for antilag.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-28 00:04:36 +00:00
Eukara
18280be6e9 Added freetype support for config_freecs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-27 17:24:39 +00:00
Spoike
b5bdb349fc Small fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-20 16:18:10 +00:00
Spoike
cc6fff1722 Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-20 00:57:15 +00:00
Eukara
ddd4b54f0e Changes for TW 1.2, fixes for mod-parsing, irc-clients, config changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5368 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-19 18:53:04 +00:00
Spoike
8fde77593c Implement pm_edgefriction cvar.
fteextensions generation now has an option to skip some defs incompatible with id1/dp.
Misc minor tweaks.




git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-11 00:20:59 +00:00
Spoike
0884126e56 Implement getgamedirinfo builtin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5366 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-11 00:12:47 +00:00
Spoike
4d6bd82a2f Fix irc plugin crash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5365 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-10 22:59:13 +00:00
Spoike
1f587af822 Add mod_showent to quickly peek at the map's ent lump.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5364 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-10 15:02:55 +00:00
Spoike
c469f7c25c Fix up the irc plugin a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5363 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-10 14:59:47 +00:00
Eukara
f7aea02266 Updated TW's and FCS's config, as well as made the plugins build properly on mingw
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5362 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-10 12:06:57 +00:00
Spoike
6de6a2ae77 Fix some printf format bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5361 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-06 19:16:13 +00:00
Spoike
42908149f9 Dir command should allow wavs/oggs to be clicked too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5360 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-06 07:13:37 +00:00