Commit graph

66 commits

Author SHA1 Message Date
Spoike
bf3edade55 Removed some warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:37:02 +00:00
Spoike
85e7fc3987 special sentinal checking and a small optimisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:31:46 +00:00
Spoike
6317634447 Spare variable removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:30:25 +00:00
Spoike
e79177657d server stuffs can't use cmd_arvc/cmd_argv in aliases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 08:28:30 +00:00
Spoike
c8438cbc3e Small tweek... The mins/max mismatching code was disabled. Hopefully q3 bsps should have a little better physics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:03:57 +00:00
Spoike
9721b3c21d some DP compatability stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:59:29 +00:00
Spoike
ac284a1b94 Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
956b174c9d cfg_save causes serverinfo/localinfo to be saved. (as well as a warnings fix)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:37:18 +00:00
Spoike
5f50922094 added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
b4c6345c34 the coord change reaches protocol.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:01 +00:00
Spoike
3c5ef43b0d floating point orgs added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:34:14 +00:00
Spoike
5e9a4033cb Does that make physics any nicer?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@433 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:33:16 +00:00
Spoike
dbf4d2b8c4 Erm... whoops... Use the one from the headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:46 +00:00
Spoike
f26eb67d2b An indication as to my motives... floating point coords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike
6e4d99572a Closed a security hole
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:22:13 +00:00
Spoike
ecc515918e Put some limits up... I really need to make those dynamic!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:21:33 +00:00
Spoike
99c8a53d00 Enemy territory (and possibly rtcw if we didn't have that already - I dunno.. I don't have a copy!) bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:20:25 +00:00
Spoike
ed24206d93 I thought TimeServ had fixed this... Ah well, here timeserv, have a conflict!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 09:23:09 +00:00
Spoike
f2ddeefe19 Warning and target fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
3508d4c3a3 couple more max map planes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:57 +00:00
Spoike
7a2b6570f2 Giving shaders the normals info.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:13 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
TimeServ
7cc2a8b85e unused union search and replace
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 18:21:57 +00:00
Spoike
528829d5a1 texture s coordinate needs to be maintained.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:25:17 +00:00
TimeServ
fd5c54cbdc beam system overhaul
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:00:15 +00:00
Spoike
a9384fc55c Allow dlls by default
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 11:26:13 +00:00
Spoike
4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
f6343b338c Added a macro so that we can turn of trace logging with precompiler. (Useful on someone else's computer, Not for releases)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:00:48 +00:00
Spoike
5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
20e15438ed better fs_cache handling (as in no mem leak...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike
e5cc1ba3c3 fixing a bug, and making easier to find memory corruptions BEFORE the pointers are freed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:16:44 +00:00
Spoike
db3aebb341 bit more... 'optional'...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:51:15 +00:00
Spoike
cc8b34639b better zip file handling. (less crashy...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike
37a8fd5056 teamplay and plugin stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:49:01 +00:00
Spoike
b2e07ca991 That should be a little safer now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 06:26:50 +00:00
Spoike
011a4ef76b should support so files for linux now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 04:03:45 +00:00
Spoike
f25bf204a9 small bug fix, part way through adding plugin stuff for menu support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 00:30:42 +00:00
Spoike
c3cc229964 small cmd.c changes for plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 02:45:22 +00:00
Spoike
52850efb87 going for plugins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 02:45:00 +00:00
Spoike
4a84df3380 IRC client is moving into a plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 02:43:25 +00:00
Spoike
40d4aaf9e8 now more likly to spit out errors on things going wrong (closed some loopholes) and should also be a bit faster.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 02:37:25 +00:00
Spoike
e905573fc4 Allow particles to rotate.... Why's this file here anyway?...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:24:54 +00:00
Spoike
9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
0f5a9b0a04 rotating particles (rendering at least)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:01:10 +00:00
Spoike
c0c41a92f5 fixing gcc warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@216 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:44:40 +00:00
Spoike
9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike
c0c2130978 Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:20:04 +00:00
Spoike
97725a755f There goes annother warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@197 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:12:45 +00:00
Spoike
8fa4c53cdc so it prints how much hunk is actually used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@190 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 02:20:49 +00:00