Spoike
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3e75ffd266
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People don't like bright green ... :(
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@318 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-13 06:33:10 +00:00 |
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Spoike
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ea5c476ced
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I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-10 06:32:29 +00:00 |
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Spoike
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738993eba9
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tightened lightmap loading, added traces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@315 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:16:43 +00:00 |
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Spoike
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db58b57cf8
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GL_SGIS_generate_mipmap added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@314 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:14:42 +00:00 |
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Spoike
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0f1a14e0a9
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trace prints. (ignore me)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@313 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:13:15 +00:00 |
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Spoike
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e2e008d695
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fixing visability of tracked players with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:27:41 +00:00 |
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Spoike
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70747835c1
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fixing visability of cl_chasecan 1 tracked players.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:26:59 +00:00 |
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Spoike
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5fbe74b582
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Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 22:52:02 +00:00 |
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Spoike
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5b197459eb
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skys are pausable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@289 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:13:22 +00:00 |
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Spoike
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173875eb5f
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fixing gl_2dscale bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@288 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 09:46:09 +00:00 |
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Spoike
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d89c1944ff
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fixing gl_2dscale bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@287 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 09:46:00 +00:00 |
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Spoike
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bc49957d23
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those conditions are slightly better than before.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@281 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:17:33 +00:00 |
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Spoike
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6f52211bb2
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fixing gamma ramps and stuff... god I hate windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@277 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 02:19:17 +00:00 |
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Spoike
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b81cfa6077
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playing with lit file paths, so that qw/maps/2fort5.lit isn't a higher priority than fortress/lits/2fort5.lit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@276 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 23:02:52 +00:00 |
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Spoike
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0c6d688751
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removed a pointless if statement.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@272 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:48:09 +00:00 |
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Spoike
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705d84c214
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teamplay info
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@271 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:47:31 +00:00 |
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Spoike
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fbda24bd34
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trying to fix the whole gl_2dscale stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@270 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:47:02 +00:00 |
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Spoike
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d592a4f647
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hmm. is that better at all?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@269 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:46:24 +00:00 |
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Spoike
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6391f4428f
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supports norms, and might actually be a tiny bit faster at loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@268 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:45:08 +00:00 |
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Spoike
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75764a9c5d
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should make task switches more reliable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@255 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-27 07:23:47 +00:00 |
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Spoike
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98f3a782f7
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Does this make you happy alex? does it? will you just leave me in peace? please?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@254 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-27 06:33:25 +00:00 |
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Spoike
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af8b141be8
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*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@248 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-26 03:34:26 +00:00 |
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Spoike
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f25bf204a9
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small bug fix, part way through adding plugin stuff for menu support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@247 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-26 00:30:42 +00:00 |
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Spoike
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018e0cc849
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so gl_2dscale takes effect if the user manually resizes the window with the mouse cursor. Kinda funky.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@245 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-24 04:42:10 +00:00 |
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Spoike
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98bd148fa1
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fixing avi files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@244 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-24 04:41:26 +00:00 |
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Spoike
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9c59fafc3e
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lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-20 23:25:38 +00:00 |
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Spoike
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191d638cce
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fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@213 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-14 21:40:24 +00:00 |
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Spoike
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6702b3831b
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yeah, I know it's annoying, but at least it'll work now when the client is not connected to a server.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@212 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-14 21:39:54 +00:00 |
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Spoike
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847c3d9675
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is that any more efficient and bsp-light bug free?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@206 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-14 05:16:04 +00:00 |
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Spoike
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e393b9ae3f
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r_loadlit 2 will generate lux files even if the user has a lit (without overwriting the lit) - needs HLbsp testing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@205 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-14 05:14:46 +00:00 |
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Spoike
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9c94742305
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Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-13 04:16:52 +00:00 |
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Spoike
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c0c2130978
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Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@203 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-13 03:20:04 +00:00 |
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Spoike
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c680b957a2
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that's mirrors working properly then.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@184 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 17:58:00 +00:00 |
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Spoike
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1472d7ee24
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Same as LTFACE - but with a better filename case...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@183 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 13:34:51 +00:00 |
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Spoike
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7f4db5a2c5
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*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@182 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 13:34:12 +00:00 |
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Spoike
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67ea52427e
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trying to fix bsp alpha
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@175 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 23:21:09 +00:00 |
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Spoike
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fbe070f46d
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Does this compile any better with dedicated servers?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@170 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 23:09:43 +00:00 |
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Spoike
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74a28bc472
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trying a more interesting lighting system on alias models... What do you think?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@169 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 23:09:15 +00:00 |
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Spoike
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011366be8e
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Trying to get better doom clipping - still doesn't work right.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@162 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 18:23:54 +00:00 |
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TimeServ
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de51889f62
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transtable/palconvbits updates
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@143 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-06 01:18:24 +00:00 |
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Spoike
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12c8cef385
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most noticably an attempt at vertex arrays, but also includes an optimisation to the normal rendering to give an extra frame per second,,, I was hoping for more. Also small fix for q2 transparent surfaces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@140 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:15:18 +00:00 |
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Spoike
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420ab4ba75
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that parameter changed, so the reference needs to too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@139 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:10:45 +00:00 |
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Spoike
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3cd3e0a025
|
water warp stuff for proper q2 transparency support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@138 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:08:51 +00:00 |
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Spoike
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a27cb81452
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Support q2 transparency properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@137 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:07:54 +00:00 |
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Spoike
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d6484d39ec
|
So that's why splitscreen is broken then... *sigh*...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@136 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:07:07 +00:00 |
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TimeServ
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3b26e6ff2f
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r_partconvbits
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@111 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-02 04:23:16 +00:00 |
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Spoike
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d6b2210e12
|
Load texture filenames out of a small config like text file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@109 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-01 22:59:56 +00:00 |
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Spoike
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bc95321687
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fix for alternate viewports.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@102 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-01 00:08:39 +00:00 |
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Spoike
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b5f284f7d6
|
bye bye warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@97 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-01 00:02:43 +00:00 |
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Spoike
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ade2b682c6
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made gldraw_cachepic more resiliant to binaray files that are not lmps
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@96 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-01 00:02:00 +00:00 |
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