Spoike
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738993eba9
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tightened lightmap loading, added traces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@315 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:16:43 +00:00 |
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Spoike
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db58b57cf8
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GL_SGIS_generate_mipmap added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@314 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:14:42 +00:00 |
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Spoike
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0f1a14e0a9
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trace prints. (ignore me)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@313 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:13:15 +00:00 |
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Spoike
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4c2236c015
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Simply more civilised.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@312 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:04:30 +00:00 |
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Spoike
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42bd1d20de
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Fuhquake compatable kp_ key names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@311 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:02:40 +00:00 |
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Spoike
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f6343b338c
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Added a macro so that we can turn of trace logging with precompiler. (Useful on someone else's computer, Not for releases)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@310 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:00:48 +00:00 |
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TimeServ
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4b264ccead
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changing this while I have the chance
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@309 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 07:06:19 +00:00 |
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TimeServ
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fbe03ef6e3
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few more sound fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@308 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 00:23:06 +00:00 |
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TimeServ
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85bcbb1b20
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oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@307 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-06 23:59:42 +00:00 |
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TimeServ
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d1f57ab175
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play/playvol made non-positional
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@306 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-06 23:44:39 +00:00 |
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TimeServ
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5aebd86482
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windowed sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@305 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-05 16:17:40 +00:00 |
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Spoike
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e2e008d695
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fixing visability of tracked players with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:27:41 +00:00 |
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Spoike
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70747835c1
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fixing visability of cl_chasecan 1 tracked players.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:26:59 +00:00 |
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Spoike
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f8f4157f92
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Fixing positioning with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@302 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:26:16 +00:00 |
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Spoike
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73cfeca6f3
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fixing cl_chasecam 0 positioning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@301 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:25:47 +00:00 |
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Spoike
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e84cf19ffc
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removed a message
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@300 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:25:05 +00:00 |
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Spoike
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9b9c48baa0
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progress bar on console about lighting list.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@299 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:24:34 +00:00 |
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Spoike
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960b9e734a
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removed my debugging spam.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@298 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 23:06:58 +00:00 |
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Spoike
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5fbe74b582
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Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 22:52:02 +00:00 |
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TimeServ
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1ba53e017e
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rogue sbar
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@296 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 22:13:30 +00:00 |
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Spoike
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70ab01cb49
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vid_hardware gamma should be more consistant now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@295 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 11:05:31 +00:00 |
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Spoike
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c7c0246eb4
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We don't block ctrl+esc any more...
You should be able to use that with sys_disableWinKeys again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@294 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:19:58 +00:00 |
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Spoike
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1f7dda0006
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A couple of keys fixed and added... capslock/scroll lock should be bindable now, and full working.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@293 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:17:15 +00:00 |
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Spoike
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f2a89538fa
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Slow gametime when paused.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@292 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:16:15 +00:00 |
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Spoike
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363b89ce91
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Should now be able to cope with malloc errors better by disabling the compiler entirly if the problem occurs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@291 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:15:15 +00:00 |
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Spoike
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c984889446
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Does that make it more tolerant of QC hacks?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@290 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:14:26 +00:00 |
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Spoike
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5b197459eb
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skys are pausable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@289 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 10:13:22 +00:00 |
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Spoike
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173875eb5f
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fixing gl_2dscale bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@288 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 09:46:09 +00:00 |
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Spoike
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d89c1944ff
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fixing gl_2dscale bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@287 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 09:46:00 +00:00 |
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Spoike
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b39a76bd58
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changed the homepage part.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@286 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 09:19:56 +00:00 |
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Spoike
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c5fc5858b6
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hmm. that should make downloads less crazy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@285 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-02 05:42:20 +00:00 |
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Spoike
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20e15438ed
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better fs_cache handling (as in no mem leak...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-02 03:47:24 +00:00 |
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Spoike
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30d0582da8
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Well, that'll make debugging less crashy...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@283 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:20:50 +00:00 |
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Spoike
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467fb6c704
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healing the compiler a tiny bit...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@282 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:20:19 +00:00 |
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Spoike
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bc49957d23
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those conditions are slightly better than before.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@281 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:17:33 +00:00 |
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Spoike
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e5cc1ba3c3
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fixing a bug, and making easier to find memory corruptions BEFORE the pointers are freed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@280 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:16:44 +00:00 |
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Spoike
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dc559bf6df
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dedicated servers debugging is improved with this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@279 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:16:01 +00:00 |
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Spoike
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d47895df56
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Spinning particles should be feeling better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@278 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 22:14:16 +00:00 |
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Spoike
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6f52211bb2
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fixing gamma ramps and stuff... god I hate windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@277 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 02:19:17 +00:00 |
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Spoike
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b81cfa6077
|
playing with lit file paths, so that qw/maps/2fort5.lit isn't a higher priority than fortress/lits/2fort5.lit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@276 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 23:02:52 +00:00 |
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Spoike
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db3aebb341
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bit more... 'optional'...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@275 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:51:15 +00:00 |
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Spoike
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cc8b34639b
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better zip file handling. (less crashy...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:50:03 +00:00 |
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Spoike
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37a8fd5056
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teamplay and plugin stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@273 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:49:01 +00:00 |
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Spoike
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0c6d688751
|
removed a pointless if statement.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@272 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:48:09 +00:00 |
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Spoike
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705d84c214
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teamplay info
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@271 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:47:31 +00:00 |
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Spoike
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fbda24bd34
|
trying to fix the whole gl_2dscale stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@270 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:47:02 +00:00 |
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Spoike
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d592a4f647
|
hmm. is that better at all?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@269 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:46:24 +00:00 |
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Spoike
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6391f4428f
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supports norms, and might actually be a tiny bit faster at loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@268 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:45:08 +00:00 |
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Spoike
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42b0c88591
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small teamplay info fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@267 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:44:05 +00:00 |
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Spoike
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95ca49effb
|
Surface particle emittence should be nicer now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@266 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:43:23 +00:00 |
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