Added parentheses around some assignments (where they're meant to assign instead of compare in an if statement) which GCC was giving this warning "warning: suggest parentheses around assignment used as truth value"

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3803 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2011-05-30 13:36:44 +00:00
parent d33090b7ee
commit fc421a05bc
3 changed files with 8 additions and 8 deletions

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@ -695,11 +695,11 @@ qboolean CL_CheckHLBspWads(char *file)
if (!strcmp(key, "wad")) if (!strcmp(key, "wad"))
{ {
s = wads; s = wads;
while (s = COM_ParseToken(s, ";")) while ((s = COM_ParseToken(s, ";")))
{ {
if (!strcmp(com_token, ";")) if (!strcmp(com_token, ";"))
continue; continue;
while (w = strchr(com_token, '\\')) while ((w = strchr(com_token, '\\')))
*w = '/'; *w = '/';
w = COM_SkipPath(com_token); w = COM_SkipPath(com_token);
Con_Printf("wads: %s\n", w); Con_Printf("wads: %s\n", w);

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@ -1890,7 +1890,7 @@ static qboolean Sys_SteamHasFile(char *basepath, int basepathlen, char *steamdir
RegQueryValueEx(key, "SteamPath", NULL, NULL, basepath, &resultlen); RegQueryValueEx(key, "SteamPath", NULL, NULL, basepath, &resultlen);
RegCloseKey(key); RegCloseKey(key);
Q_strncatz(basepath, va("/SteamApps/common/%s", steamdir), basepathlen); Q_strncatz(basepath, va("/SteamApps/common/%s", steamdir), basepathlen);
if (f = fopen(va("%s/%s", basepath, fname), "rb")) if ((f = fopen(va("%s/%s", basepath, fname), "rb")))
{ {
fclose(f); fclose(f);
return true; return true;
@ -1937,7 +1937,7 @@ qboolean Sys_FindGameData(const char *poshname, const char *gamename, char *base
//well, okay, so they don't have quake installed from steam. //well, okay, so they don't have quake installed from steam.
//quite a lot of people have it in c:\quake, as that's the default install location from the quake cd. //quite a lot of people have it in c:\quake, as that's the default install location from the quake cd.
if (f = fopen("c:/quake/quake.exe", "rb")) if ((f = fopen("c:/quake/quake.exe", "rb")))
{ {
//HAHAHA! Found it! //HAHAHA! Found it!
fclose(f); fclose(f);
@ -1958,7 +1958,7 @@ qboolean Sys_FindGameData(const char *poshname, const char *gamename, char *base
resultlen = basepathlen; resultlen = basepathlen;
RegQueryValueEx(key, "Path", NULL, NULL, basepath, &resultlen); RegQueryValueEx(key, "Path", NULL, NULL, basepath, &resultlen);
RegCloseKey(key); RegCloseKey(key);
if (f = fopen(va("%s/quake2.exe", basepath), "rb")) if ((f = fopen(va("%s/quake2.exe", basepath), "rb")))
{ {
fclose(f); fclose(f);
return true; return true;
@ -1981,7 +1981,7 @@ qboolean Sys_FindGameData(const char *poshname, const char *gamename, char *base
RegQueryValueEx(key, "InstallPath", NULL, NULL, basepath, &resultlen); RegQueryValueEx(key, "InstallPath", NULL, NULL, basepath, &resultlen);
RegCloseKey(key); RegCloseKey(key);
if (f = fopen(va("%s/ET.exe", basepath), "rb")) if ((f = fopen(va("%s/ET.exe", basepath), "rb")))
{ {
fclose(f); fclose(f);
return true; return true;
@ -2003,7 +2003,7 @@ qboolean Sys_FindGameData(const char *poshname, const char *gamename, char *base
RegQueryValueEx(key, "InstallPath", NULL, NULL, basepath, &resultlen); RegQueryValueEx(key, "InstallPath", NULL, NULL, basepath, &resultlen);
RegCloseKey(key); RegCloseKey(key);
if (f = fopen(va("%s/quake3.exe", basepath), "rb")) if ((f = fopen(va("%s/quake3.exe", basepath), "rb")))
{ {
fclose(f); fclose(f);
return true; return true;

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@ -3220,7 +3220,7 @@ newstyle:
if (stat(destfile, &os) != -1) if (stat(destfile, &os) != -1)
{ {
while (pr_file_p=QCC_COM_Parse(pr_file_p)) while ((pr_file_p=QCC_COM_Parse(pr_file_p)))
{ {
if (stat(qcc_token, &s) == -1 || s.st_mtime > os.st_mtime) if (stat(qcc_token, &s) == -1 || s.st_mtime > os.st_mtime)
{ {