git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2713 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2007-10-05 14:17:55 +00:00
parent f9277a9e74
commit fb99c6f501
3 changed files with 2 additions and 4 deletions

View file

@ -1916,7 +1916,7 @@ void R_DrawGAliasModel (entity_t *e)
-scale_origin[1], -scale_origin[1],
-scale_origin[2]); -scale_origin[2]);
} }
/*
if (!ruleset_allow_overlarge_models.value && clmodel->clampedsize) if (!ruleset_allow_overlarge_models.value && clmodel->clampedsize)
{ //possibly this should be on a per-frame basis, but that's a real pain to do { //possibly this should be on a per-frame basis, but that's a real pain to do
float rad=0, axis; float rad=0, axis;
@ -1933,7 +1933,7 @@ void R_DrawGAliasModel (entity_t *e)
qglScalef(rad, rad, rad); qglScalef(rad, rad, rad);
} }
} }
*/
inf = GLMod_Extradata (clmodel); inf = GLMod_Extradata (clmodel);
if (qglPNTrianglesfATI && gl_ati_truform.value) if (qglPNTrianglesfATI && gl_ati_truform.value)
qglEnable(GL_PN_TRIANGLES_ATI); qglEnable(GL_PN_TRIANGLES_ATI);

View file

@ -442,7 +442,6 @@ void SV_DropClient (client_t *drop)
// this will set the body to a dead frame, among other things // this will set the body to a dead frame, among other things
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict); pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect); PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
printf("Disconnected...\n");
} }
else if (SpectatorDisconnect) else if (SpectatorDisconnect)
{ {

View file

@ -1449,7 +1449,6 @@ void SV_Begin_f (void)
pr_global_struct->time = sv.time; pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict); pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict);
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect); PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect);
printf("ClientConnected...\n");
// actually spawn the player // actually spawn the player
pr_global_struct->time = sv.time; pr_global_struct->time = sv.time;