Make it a smidge easier for server admins to run community maps.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6240 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2022-05-28 17:58:33 +00:00
parent e0f3c35414
commit ef74bc83a0
2 changed files with 70 additions and 4 deletions

View File

@ -3985,7 +3985,7 @@ void COM_Gamedir (const char *dir, const struct gamepacks *packagespaths)
/*quake requires a few settings for compatibility*/
#define QRPCOMPAT "set cl_cursor_scale 0.2\nset cl_cursor_bias_x 7.5\nset cl_cursor_bias_y 0.8\n"
#define QUAKESPASMSUCKS "set mod_h2holey_bugged 1\n"
#define QUAKEOVERRIDES "set v_gammainverted 1\nset con_stayhidden 0\nset allow_download_pakcontents 2\nset allow_download_refpackages 0\nset r_meshpitch -1\nr_sprite_backfacing 1\nset sv_bigcoords \"\"\nmap_autoopenportals 1\n" "sv_port "STRINGIFY(PORT_QWSERVER)" "STRINGIFY(PORT_NQSERVER)"\n" ZFIXHACK EZQUAKECOMPETITIVE QUAKESPASMSUCKS
#define QUAKEOVERRIDES "set v_gammainverted 1\nset cl_download_mapsrc \"https://maps.quakeworld.nu/all/\"\nset con_stayhidden 0\nset allow_download_pakcontents 2\nset allow_download_refpackages 0\nset r_meshpitch -1\nr_sprite_backfacing 1\nset sv_bigcoords \"\"\nmap_autoopenportals 1\n" "sv_port "STRINGIFY(PORT_QWSERVER)" "STRINGIFY(PORT_NQSERVER)"\n" ZFIXHACK EZQUAKECOMPETITIVE QUAKESPASMSUCKS
#define QCFG "//schemes quake qw\n" QUAKEOVERRIDES "set com_parseutf8 0\n" QRPCOMPAT
#define KEXCFG "//schemes quake_r2\n" QUAKEOVERRIDES "set com_parseutf8 1\nset campaign 0\nset net_enable_dtls 1\nset sv_mintic 0.016666667\nset sv_maxtic $sv_mintic\nset cl_netfps 60\n"
/*NetQuake reconfiguration, to make certain people feel more at home...*/

View File

@ -507,6 +507,62 @@ static void SV_Map_c(int argn, const char *partial, struct xcommandargcompletion
}
}
#if defined(HAVE_CLIENT) && defined(WEBCLIENT)
static char *uri_escape(const char *in, char *out, size_t outsize)
{
static const char *hex = "0123456789ABCDEF";
const unsigned char *s = in;
unsigned char *o = out;
while (*s && o < (unsigned char*)out+outsize-4)
{
//unreserved chars according to RFC3986
if ((*s >= 'a' && *s <= 'z') || (*s >= 'A' && *s <= 'Z') || (*s >= '0' && *s <= '9')
|| *s == '.' || *s == '-' || *s == '_' || *s == '~')
*o++ = *s++;
else
{
*o++ = '%';
*o++ = hex[*s>>4];
*o++ = hex[*s&0xf];
s++;
}
}
*o = 0;
return out;
}
static void SV_Map_Downloaded(struct dl_download *dl)
{
SCR_SetLoadingStage(LS_NONE);
if (dl->status == DL_FINISHED)
{
char buf[1024];
Cbuf_AddText(va("map %s\n", COM_QuotedString(dl->user_ctx, buf, sizeof(buf), false)), RESTRICT_LOCAL);
}
else
Con_Printf("Unable to download\n");
Z_Free(dl->user_ctx);
}
extern cvar_t cl_download_mapsrc;
static void SV_Map_DownloadPrompted(void *ctx, promptbutton_t buttn)
{
const char *mapname=ctx;
if (buttn == PROMPT_YES)
{
char buf[512];
struct dl_download *dl = HTTP_CL_Get(va("%s%s.bsp", cl_download_mapsrc.string, uri_escape(mapname, buf, sizeof(buf))), va("maps/%s.bsp", mapname), SV_Map_Downloaded);
if (dl)
{
dl->user_ctx = ctx;
DL_CreateThread(dl, NULL, NULL); //allows it to run at its own rate. yay speedups.
return;
}
}
SCR_SetLoadingStage(LS_NONE);
Z_Free(ctx);
}
#endif
//static void gtcallback(struct cvar_s *var, char *oldvalue)
//{
// Con_Printf("g_gametype changed\n");
@ -810,12 +866,22 @@ void SV_Map_f (void)
}
if (!exts[i])
{
#ifdef HAVE_CLIENT
SCR_SetLoadingStage(LS_NONE);
#ifdef WEBCLIENT
if (*cl_download_mapsrc.string &&
!strcmp(cmd, "map") && !startspot &&
!isDedicated && Cmd_ExecLevel==RESTRICT_LOCAL && !strchr(level, '.'))
{
Menu_Prompt(SV_Map_DownloadPrompted, Z_StrDup(level), va("Download map %s from "S_COLOR_BLUE "%s" S_COLOR_WHITE"?", level, cl_download_mapsrc.string), "Download", NULL, "Cancel", true);
return;
}
#endif
#endif
// FTE is still a Quake engine so report BSP missing
snprintf (expanded, sizeof(expanded), exts[1], level);
Con_TPrintf ("Can't find %s\n", expanded);
#ifndef SERVERONLY
SCR_SetLoadingStage(LS_NONE);
#endif
if (SSV_IsSubServer() && !sv.state) //subservers don't leave defunct servers with no maps lying around.
Cbuf_AddText("\nquit\n", RESTRICT_LOCAL);