clearing some unused members.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@84 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 3 deletions
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@ -1618,8 +1618,8 @@ void R_RenderDynamicLightmaps (msurface_t *fa)
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}
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}
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fa->polys->chain = lightmap[fa->lightmaptexturenum]->polys;
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// fa->polys->chain = lightmap[fa->lightmaptexturenum]->polys;
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lightmap[fa->lightmaptexturenum]->polys = fa->polys;
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// lightmap[fa->lightmaptexturenum]->polys = fa->polys;
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// check for lightmap modification
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// check for lightmap modification
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if (cl.worldmodel->fromgame != fg_quake3) //no lightstyles on q3 maps
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if (cl.worldmodel->fromgame != fg_quake3) //no lightstyles on q3 maps
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@ -3156,7 +3156,6 @@ void BuildSurfaceDisplayList (msurface_t *fa)
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//
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//
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poly = Hunk_AllocName (sizeof(glpoly_t) + (lnumverts-4) * VERTEXSIZE*sizeof(float), "SDList");
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poly = Hunk_AllocName (sizeof(glpoly_t) + (lnumverts-4) * VERTEXSIZE*sizeof(float), "SDList");
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poly->next = fa->polys;
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poly->next = fa->polys;
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poly->flags = fa->flags;
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fa->polys = poly;
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fa->polys = poly;
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poly->numverts = lnumverts;
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poly->numverts = lnumverts;
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