and fix the hud.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4584 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 8 additions and 10 deletions
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@ -781,18 +781,20 @@ Sbar_Init
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===============
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*/
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qboolean sbar_loaded;
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static qboolean sbar_loaded;
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char *failedpic;
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static qboolean failedpic;
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mpic_t *Sbar_PicFromWad(char *name)
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{
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mpic_t *ret;
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ret = R2D_SafePicFromWad(name);
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char savedname[MAX_QPATH];
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Q_strncpyz(savedname, name, sizeof(savedname));
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ret = R2D_SafePicFromWad(savedname);
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if (ret)
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return ret;
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failedpic = name;
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failedpic = true;
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return NULL;
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}
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void Sbar_Flush (void)
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@ -812,7 +814,7 @@ void Sbar_Start (void) //if one of these fails, skip the entire status bar.
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sbarfailed = true;
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return;
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}
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failedpic = NULL;
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failedpic = false;
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sbarfailed = false;
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@ -901,12 +903,8 @@ void Sbar_Start (void) //if one of these fails, skip the entire status bar.
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if (failedpic)
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sbarfailed = true;
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failedpic = NULL;
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//try to detect rogue wads, and thus the stats we will be getting from the server.
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failedpic = NULL;
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failedpic = false;
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rsb_invbar[0] = Sbar_PicFromWad ("r_invbar1");
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rsb_invbar[1] = Sbar_PicFromWad ("r_invbar2");
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