and fix the hud.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4584 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2014-01-15 02:51:01 +00:00
parent 964c8899b0
commit e96be3b817

View file

@ -781,18 +781,20 @@ Sbar_Init
===============
*/
qboolean sbar_loaded;
static qboolean sbar_loaded;
char *failedpic;
static qboolean failedpic;
mpic_t *Sbar_PicFromWad(char *name)
{
mpic_t *ret;
ret = R2D_SafePicFromWad(name);
char savedname[MAX_QPATH];
Q_strncpyz(savedname, name, sizeof(savedname));
ret = R2D_SafePicFromWad(savedname);
if (ret)
return ret;
failedpic = name;
failedpic = true;
return NULL;
}
void Sbar_Flush (void)
@ -812,7 +814,7 @@ void Sbar_Start (void) //if one of these fails, skip the entire status bar.
sbarfailed = true;
return;
}
failedpic = NULL;
failedpic = false;
sbarfailed = false;
@ -901,12 +903,8 @@ void Sbar_Start (void) //if one of these fails, skip the entire status bar.
if (failedpic)
sbarfailed = true;
failedpic = NULL;
//try to detect rogue wads, and thus the stats we will be getting from the server.
failedpic = NULL;
failedpic = false;
rsb_invbar[0] = Sbar_PicFromWad ("r_invbar1");
rsb_invbar[1] = Sbar_PicFromWad ("r_invbar2");