Fix up SDL port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5498 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 72 additions and 4 deletions
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@ -64,8 +64,76 @@ void *GLVID_CreateCursor (const qbyte *imagedata, int width, int height, uploa
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{
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SDL_Cursor *curs;
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SDL_Surface *surf;
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Uint32 r,g,b,a;
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if (!imagedata)
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return NULL;
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switch(format)
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{
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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case PTI_LLLX8:
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case PTI_RGBX8:
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r = 0xff000000;
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g = 0x00ff0000;
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b = 0x0000ff00;
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a = 0x00000000;
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break;
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case PTI_LLLA8:
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case PTI_RGBA8:
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r = 0xff000000;
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g = 0x00ff0000;
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b = 0x0000ff00;
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a = 0x000000ff;
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break;
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case PTI_BGRX8:
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b = 0xff000000;
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g = 0x00ff0000;
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r = 0x0000ff00;
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a = 0x00000000;
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break;
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case PTI_BGRA8:
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b = 0xff000000;
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g = 0x00ff0000;
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r = 0x0000ff00;
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a = 0x000000ff;
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break;
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#else
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case PTI_LLLX8:
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case PTI_RGBX8:
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r = 0x000000ff;
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g = 0x0000ff00;
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b = 0x00ff0000;
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a = 0x00000000;
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break;
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case PTI_LLLA8:
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case PTI_RGBA8:
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r = 0x000000ff;
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g = 0x0000ff00;
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b = 0x00ff0000;
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a = 0xff000000;
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break;
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case PTI_BGRX8:
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b = 0x000000ff;
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g = 0x0000ff00;
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r = 0x00ff0000;
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a = 0x00000000;
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break;
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case PTI_BGRA8:
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b = 0x000000ff;
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g = 0x0000ff00;
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r = 0x00ff0000;
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a = 0xff000000;
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break;
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#endif
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case PTI_A2BGR10:
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r = 0x000003ff;
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g = 0x000ffc00;
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b = 0x3ff00000;
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a = 0xc0000000;
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break;
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default:
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return NULL;
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}
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if (scale != 1)
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{
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@ -75,10 +143,10 @@ void *GLVID_CreateCursor (const qbyte *imagedata, int width, int height, uploa
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nh = height * scale;
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if (nw <= 0 || nh <= 0 || nw > 128 || nh > 128) //don't go crazy.
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return NULL;
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nd = BZ_Malloc(nw*nh*4);
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Image_ResampleTexture((unsigned int*)imagedata, width, height, (unsigned int*)nd, nw, nh);
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surf = SDL_CreateRGBSurfaceFrom(nd, nw, nh, 32, nw*4, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
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nd = Image_ResampleTexture(format, imagedata, width, height, NULL, nw, nh);
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surf = SDL_CreateRGBSurfaceFrom(nd, nw, nh, 32, nw*4, r, g, b, a);
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curs = SDL_CreateColorCursor(surf, hotx, hoty);
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SDL_FreeSurface(surf);
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@ -86,7 +154,7 @@ void *GLVID_CreateCursor (const qbyte *imagedata, int width, int height, uploa
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}
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else
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{
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surf = SDL_CreateRGBSurfaceFrom((void*)imagedata, width, height, 32, width*4, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
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surf = SDL_CreateRGBSurfaceFrom((void*)imagedata, width, height, 32, width*4, r, g, b, a);
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curs = SDL_CreateColorCursor(surf, hotx, hoty);
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SDL_FreeSurface(surf);
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}
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