work around qssm's proquake stuff.
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eaf59671a4
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1 changed files with 7 additions and 2 deletions
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@ -35,6 +35,7 @@ static char *CLNQ_ParseProQuakeMessage (char *s);
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#endif
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static void DLC_Poll(qdownload_t *dl);
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static void CL_ProcessUserInfo (int slot, player_info_t *player);
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static void Con_HexDump(qbyte *packet, size_t len, size_t badoffset);
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#ifdef NQPROT
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char *cl_dp_packagenames;
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@ -6697,9 +6698,13 @@ static void CL_ParseStuffCmd(char *msg, int destsplit) //this protects stuffcmds
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{
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int cbuflevel;
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#ifdef NQPROT
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if (!*stufftext && *msg == 1 && !cls.allow_csqc)
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if (!*stufftext && *msg == 1)
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{
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Con_DPrintf("Proquake: %s\n", msg);
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if (developer.ival)
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{
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Con_DPrintf("Proquake Message:\n");
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Con_HexDump(msg, strlen(msg), 1);
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}
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msg = CLNQ_ParseProQuakeMessage(msg);
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}
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#endif
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