diff --git a/engine/dotnet2005/ftequake.vcproj b/engine/dotnet2005/ftequake.vcproj index c06a19218..54abb6c7a 100644 --- a/engine/dotnet2005/ftequake.vcproj +++ b/engine/dotnet2005/ftequake.vcproj @@ -14580,6 +14580,276 @@ /> </FileConfiguration> </File> + <File + RelativePath="..\client\p_classic.c" + > + <FileConfiguration + Name="MinGLDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="D3DDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinSW|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinGLRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="GLDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release Dedicated Server|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug Dedicated Server|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="GLRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\client\p_null.c" + > + <FileConfiguration + Name="MinGLDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="D3DDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinSW|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinGLRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="GLDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release Dedicated Server|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug Dedicated Server|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="GLRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\client\p_script.c" + > + <FileConfiguration + Name="MinGLDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="D3DDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinSW|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinGLRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="GLDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release Dedicated Server|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug Dedicated Server|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MDebug|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="GLRelease|Win32" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + </File> <File RelativePath="..\client\pr_csqc.c" > @@ -36094,6 +36364,10 @@ /> </FileConfiguration> </File> + <File + RelativePath="..\common\pr_bgcmd.c" + > + </File> <File RelativePath="..\common\q1bsp.c" >