diff --git a/engine/client/renderer.c b/engine/client/renderer.c index e8f7807b2..6ab6b435a 100644 --- a/engine/client/renderer.c +++ b/engine/client/renderer.c @@ -986,23 +986,42 @@ typedef struct vidmode_s vidmode_t vid_modes[] = { - { "320x200", 320, 200}, - { "320x240", 320, 240}, - { "400x300", 400, 300}, - { "512x384", 512, 384}, - { "640x480", 640, 480}, - { "800x600", 800, 600}, - { "960x720", 960, 720}, - { "1024x768 (XGA: 14-15inch LCD Native)", 1024, 768}, - { "1152x864", 1152, 864}, - { "1280x960", 1280, 960}, - { "1280x1024 (SXGA: 17-19inch LCD Native)", 1280, 1024}, - { "1440x900 (WXGA: 19inch Widescreen LCD Native Resolution)", 1440, 900}, - { "1600x1200 (UXGA: 20+inch LCD Native Resolution)", 1600, 1200}, //sw height is bound to 200 to 1024 - { "1680x1050 (WSXGA: 20inch Widescreen LCD Native)", 1680, 1050}, - { "1920x1200 (WUXGA: 24inch Widescreen LCD Native)", 1920, 1200}, - { "2048x1536", 2048, 1536}, //too much width will disable water warping (>1280) (but at that resolution, it's almost unnoticable) - { "2560x1600 (30inch Widescreen LCD Native)", 2560, 1600} + { "320x200 (16:10)", 320, 200}, // CGA, MCGA + { "320x240 (4:3)", 320, 240}, // QVGA + { "400x300 (4:3)", 400, 300}, // Quarter SVGA + { "512x384 (4:3)", 512, 384}, // Mac LC + { "640x400 (16:10)", 640, 400}, // Atari ST mono, Amiga OCS NTSC Hires interlace + { "640x480 (4:3)", 640, 480}, // VGA, MCGA + { "800x600 (4:3)", 800, 600}, // SVGA + { "856x480 (16:9)", 856, 480}, // WVGA + { "960x720 (4:3)", 960, 720}, // unnamed + { "1024x576 (16:9)", 1024, 576}, // WSVGA + { "1024x640 (16:10)", 1024, 640}, // unnamed + { "1024x768 (4:3)", 1024, 768}, // XGA + { "1152x720 (16:10)", 1152, 720}, // XGA+ + { "1152x864 (4:3)", 1152, 864}, // XGA+ + { "1280x720 (16:9)", 1280, 720}, // WXGA min. + { "1280x800 (16:10)", 1280, 800}, // WXGA avg (native resolution of 17" widescreen LCDs) + { "1280x960 (4:3)", 1280, 960}, //SXGA- + { "1280x1024 (5:4)", 1280, 1024}, // SXGA (native resolution of 17-19" LCDs) + { "1366x768 (16:9)", 1366, 768}, // WXGA + { "1400x1050 (4:3)", 1400, 1050}, // SXGA+ + { "1440x900 (16:10)", 1440, 900}, // WXGA+ (native resolution of 19" widescreen LCDs) + { "1440x1080 (4:3)", 1440, 1080}, // unnamed + { "1600x900 (16:9)", 1600, 900}, // 900p + { "1600x1200 (4:3)", 1600, 1200}, // UXGA (native resolution of 20"+ LCDs) //sw height is bound to 200 to 1024 + { "1680x1050 (16:10)", 1680, 1050}, // WSXGA+ (native resolution of 22" widescreen LCDs) + { "1792x1344 (4:3)", 1792, 1344}, // unnamed + { "1800x1440 (5:4)", 1800, 1440}, // unnamed + { "1856x1392 (4:3)", 1856, 1392}, //unnamed + { "1920x1080 (16:9)", 1920, 1080}, // 1080p (native resolution of cheap 24" LCDs, which really are 23.6") + { "1920x1200 (16:10)", 1920, 1200}, // WUXGA (native resolution of good 24" widescreen LCDs) + { "1920x1440 (4:3)", 1920, 1440}, // TXGA + { "2048x1152 (16:9)", 2048, 1152}, // QWXGA (native resolution of 23" ultra-widescreen LCDs) + { "2048x1536 (4:3)", 2048, 1536}, // QXGA //too much width will disable water warping (>1280) (but at that resolution, it's almost unnoticable) + { "2304x1440 (16:10)", 2304, 1440}, // (unnamed; maximum resolution of the Sony GDM-FW900 and Hewlett Packard A7217A) + { "2560x1600 (16:10)", 2560, 1600}, // WQXGA (maximum resolution of 30" widescreen LCDs, Dell for example) + { "2560x2048 (5:4)", 2560, 2048} // QSXGA }; #define NUMVIDMODES sizeof(vid_modes)/sizeof(vid_modes[0]) @@ -1021,6 +1040,7 @@ typedef struct { menucombo_t *modecombo; menucombo_t *conscalecombo; menucombo_t *bppcombo; + menucombo_t *refreshratecombo; menucombo_t *texturefiltercombo; menuedit_t *customwidth; menuedit_t *customheight; @@ -1108,6 +1128,35 @@ qboolean M_VideoApply (union menuoption_s *op,struct menu_s *menu,int key) Cbuf_AddText(va("vid_bpp %i\n", selectedbpp), RESTRICT_LOCAL); + switch(info->refreshratecombo->selectedoption) + { + case 0: + Cbuf_AddText(va("vid_displayfrequency %i\n", 0), RESTRICT_LOCAL); + break; + case 1: + Cbuf_AddText(va("vid_displayfrequency %i\n", 59), RESTRICT_LOCAL); + break; + case 2: + Cbuf_AddText(va("vid_displayfrequency %i\n", 60), RESTRICT_LOCAL); + break; + case 3: + Cbuf_AddText(va("vid_displayfrequency %i\n", 70), RESTRICT_LOCAL); + break; + case 4: + Cbuf_AddText(va("vid_displayfrequency %i\n", 72), RESTRICT_LOCAL); + break; + case 5: + Cbuf_AddText(va("vid_displayfrequency %i\n", 75), RESTRICT_LOCAL); + break; + case 6: + Cbuf_AddText(va("vid_displayfrequency %i\n", 85), RESTRICT_LOCAL); + break; + case 7: + Cbuf_AddText(va("vid_displayfrequency %i\n", 100), RESTRICT_LOCAL); + break; + } + + switch(info->renderer->selectedoption) { #ifdef RGLQUAKE @@ -1157,11 +1206,25 @@ void M_Menu_Video_f (void) NULL }; + static const char *refreshrates[] = + { + "0Hz (OS Driver refresh rate)", + "59Hz (NTSC is 59.94i)", + "60Hz", + "70Hz", + "72Hz", // VESA minimum setting to avoid eye damage on CRT monitors + "75Hz", + "85Hz", + "100Hz", + NULL + }; + videomenuinfo_t *info; menu_t *menu; int prefabmode; int prefab2dmode; int currentbpp; + int currentrefreshrate; #ifdef RGLQUAKE int currenttexturefilter; #endif @@ -1199,6 +1262,25 @@ void M_Menu_Video_f (void) else currentbpp = 0; + if (vid_refreshrate.value >= 100) + currentrefreshrate = 7; + else if (vid_refreshrate.value >= 85) + currentrefreshrate = 6; + else if (vid_refreshrate.value >= 75) + currentrefreshrate = 5; + else if (vid_refreshrate.value >= 72) + currentrefreshrate = 4; + else if (vid_refreshrate.value >= 70) + currentrefreshrate = 3; + else if (vid_refreshrate.value >= 60) + currentrefreshrate = 2; + else if (vid_refreshrate.value >= 59) + currentrefreshrate = 1; + else if (vid_refreshrate.value >= 0) + currentrefreshrate = 0; + else + currentrefreshrate = 0; + #ifdef RGLQUAKE if (!Q_strcasecmp(gl_texturemode.string, "gl_nearest_mipmap_nearest")) currenttexturefilter = 0; @@ -1216,6 +1298,7 @@ void M_Menu_Video_f (void) y = 32; info->renderer = MC_AddCombo(menu, 16, y, " Renderer ", rendererops, i); y+=8; info->bppcombo = MC_AddCombo(menu, 16, y, " Color Depth ", bppnames, currentbpp); y+=8; + info->refreshratecombo = MC_AddCombo(menu, 16, y, " Refresh Rate ", refreshrates, currentrefreshrate); y+=8; info->modecombo = MC_AddCombo(menu, 16, y, " Video Size ", modenames, prefabmode+1); y+=8; info->conscalecombo = MC_AddCombo(menu, 16, y, " 2d Size ", modenames, prefab2dmode+1); y+=8; MC_AddCheckBox(menu, 16, y, " Fullscreen ", &vid_fullscreen,0); y+=8;