From d9085d414b653bad2d897a34d62e63e5610d1eca Mon Sep 17 00:00:00 2001 From: Spoike Date: Tue, 14 Jan 2014 21:56:41 +0000 Subject: [PATCH] lets try that one again git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4579 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/common/com_mesh.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/engine/common/com_mesh.c b/engine/common/com_mesh.c index 7225db745..a894c888b 100644 --- a/engine/common/com_mesh.c +++ b/engine/common/com_mesh.c @@ -197,10 +197,6 @@ void Mod_NormaliseTextureVectors(vec3_t *n, vec3_t *s, vec3_t *t, int v) for (i = 0; i < v; i++) { - //hack stuff to match dp/tenebrae -// VectorNegate(s[1], s[i]); - VectorNegate(t[i], t[i]); - //strip away any variance against the normal to keep it perpendicular, then normalize f = -DotProduct(s[i], n[i]); VectorMA(s[i], f, n[i], tmp);