diff --git a/engine/vk/vk_init.c b/engine/vk/vk_init.c index 1f236085a..362d41b56 100644 --- a/engine/vk/vk_init.c +++ b/engine/vk/vk_init.c @@ -3231,7 +3231,8 @@ qboolean VK_SCR_GrabBackBuffer(void) { //we're still waiting for the render thread to increment acquirelast. //shouldn't really happen, but can if the gpu is slow. if (vk.neednewswapchain) - { //the render thread is is likely to have died... don't loop until infinity. + { //the render thread is is likely to have died... don't loop until infinity. +#ifdef MULTITHREAD if (vk.submitthread) { //signal its condition, in case its sleeping, so we don't wait for infinity @@ -3243,6 +3244,7 @@ qboolean VK_SCR_GrabBackBuffer(void) Sys_WaitOnThread(vk.submitthread); vk.submitthread = NULL; } +#endif return false; } Sys_Sleep(0); //o.O