A slight possible speedup.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1489 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-10-16 04:00:43 +00:00
parent 0c2beaafa8
commit c407b987ee

View file

@ -64,6 +64,8 @@ cvar_t pr_ssqc_coreonerror = {"pr_coreonerror", "1"};
cvar_t pr_tempstringcount = {"pr_tempstringcount", "16"};
cvar_t pr_tempstringsize = {"pr_tempstringsize", "4096"};
cvar_t sv_gameplayfix_blowupfallenzombies = {"sv_gameplayfix_blowupfallenzombies", "0"};
cvar_t sv_addon[MAXADDONS];
char cvargroup_progs[] = "Progs variables";
@ -890,6 +892,8 @@ void PR_Init(void)
Cvar_Register (&pr_tempstringcount, cvargroup_progs);
Cvar_Register (&pr_tempstringsize, cvargroup_progs);
Cvar_Register (&sv_gameplayfix_blowupfallenzombies, cvargroup_progs);
}
void Q_InitProgs(void)
@ -3265,17 +3269,18 @@ void PF_findradius (progfuncs_t *prinst, struct globalvars_s *pr_globals)
org = G_VECTOR(OFS_PARM0);
rad = G_FLOAT(OFS_PARM1);
rad = rad*rad;
for (i=1 ; i<sv.num_edicts ; i++)
{
ent = EDICT_NUM(svprogfuncs, i);
if (ent->isfree)
continue;
if (ent->v->solid == SOLID_NOT && (progstype != PROG_QW || !((int)ent->v->flags & FL_FINDABLE_NONSOLID)))
if (ent->v->solid == SOLID_NOT && (progstype != PROG_QW || !((int)ent->v->flags & FL_FINDABLE_NONSOLID)) && !sv_gameplayfix_blowupfallenzombies.value)
continue;
for (j=0 ; j<3 ; j++)
eorg[j] = org[j] - (ent->v->origin[j] + (ent->v->mins[j] + ent->v->maxs[j])*0.5);
if (Length(eorg) > rad)
if (DotProduct(eorg,eorg) > rad)
continue;
ent->v->chain = EDICT_TO_PROG(prinst, chain);