Fixes some DP protocol issues.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1961 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-02-12 20:20:01 +00:00
parent 01c3544aeb
commit bdbd387620

View file

@ -1898,7 +1898,7 @@ void CLNQ_ParseClientdata (void)
unsigned int bits;
bits = MSG_ReadShort();
bits = (unsigned short)MSG_ReadShort();
if (bits & DPSU_EXTEND1)
bits |= (MSG_ReadByte() << 16);
@ -1987,7 +1987,7 @@ void CLNQ_ParseClientdata (void)
if (bits & DPSU_VIEWZOOM)
{
if (nq_dp_protocol >= 6)
if (nq_dp_protocol >= 5)
i = (unsigned short) MSG_ReadShort();
else
i = MSG_ReadByte();
@ -3723,6 +3723,7 @@ void CL_ParseServerMessage (void)
{
if (msg_badread)
{
CL_DumpPacket();
Host_EndGame ("CL_ParseServerMessage: Bad server message");
break;
}
@ -4447,6 +4448,7 @@ void CLNQ_ParseServerMessage (void)
{
if (msg_badread)
{
CL_DumpPacket();
Host_EndGame ("CL_ParseServerMessage: Bad server message");
break;
}
@ -4473,6 +4475,7 @@ void CLNQ_ParseServerMessage (void)
switch (cmd)
{
default:
CL_DumpPacket();
Host_EndGame ("CLNQ_ParseServerMessage: Illegible server message (%i)", cmd);
return;