diff --git a/engine/Makefile b/engine/Makefile index f8c9c6aff..936e8b894 100644 --- a/engine/Makefile +++ b/engine/Makefile @@ -1830,26 +1830,28 @@ qccgui-scintilla: scintilla$(BITS)_static ifdef windir debugdir: - @-mkdir -p $(subst /,\, $(OUT_DIR)) + @-mkdir -p "$(subst /,\, $(OUT_DIR))" reldir: - @-mkdir -p $(subst /,\, $(OUT_DIR)) + @-mkdir -p "$(subst /,\, $(OUT_DIR))" else reldir: - @-mkdir -p $(RELEASE_DIR) - @-mkdir -p $(OUT_DIR) + @-mkdir -p "$(RELEASE_DIR)" + @-mkdir -p "$(OUT_DIR)" debugdir: - @-mkdir -p $(DEBUG_DIR) - @-mkdir -p $(OUT_DIR) + @-mkdir -p "$(DEBUG_DIR)" + @-mkdir -p "$(OUT_DIR)" endif -plugins-dbg: debugdir +plugins-dbg: + @-mkdir -p $(DEBUG_DIR) @if test -e ../plugins/Makefile; \ then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" BASE_CFLAGS="$(BASE_CFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \ else echo no plugins directory installed; \ fi plugins: -plugins-rel: reldir +plugins-rel: + @-mkdir -p $(RELEASE_DIR) @if test -e ../plugins/Makefile; \ then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" BASE_CFLAGS="$(BASE_CFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \ else echo no plugins directory installed; \ diff --git a/engine/common/fs.c b/engine/common/fs.c index 83a5d7b47..6fbc6edc9 100644 --- a/engine/common/fs.c +++ b/engine/common/fs.c @@ -4161,8 +4161,6 @@ static qboolean Sys_SteamHasFile(char *basepath, int basepathlen, char *steamdir Then take a look at that location for the relevent installed app. */ FILE *f; - DWORD resultlen; - HKEY key = NULL; char *ev = getenv("HOME"); if (ev && *ev) @@ -4180,8 +4178,6 @@ static qboolean Sys_SteamHasFile(char *basepath, int basepathlen, char *steamdir fclose(f); return true; } - - /.local/share/Steam } return false; }