From bbd468d1f07b943562ba3baaf5b5a73052878ebf Mon Sep 17 00:00:00 2001 From: Spoike Date: Sun, 18 Jul 2021 12:13:06 +0000 Subject: [PATCH] Fix .button3 etc failing when loading saved games. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5981 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/server/pr_cmds.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/engine/server/pr_cmds.c b/engine/server/pr_cmds.c index 0a285e125..55c7b3a7b 100644 --- a/engine/server/pr_cmds.c +++ b/engine/server/pr_cmds.c @@ -1187,6 +1187,15 @@ void PR_LoadGlabalStruct(qboolean muted) PR_SV_FillWorldGlobals(&sv.world); + for (i = 0; i < countof(buttonfields); i++) + { + eval_t *val = svprogfuncs->GetEdictFieldValue(svprogfuncs, (edict_t*)sv.world.edicts, buttonfields[i].fieldname, ev_float, NULL); + if (val) + buttonfields[i].offset = (float*)val - (float*)sv.world.edicts->v; + else + buttonfields[i].offset = -1; + } + #ifdef HEXEN2 /*Hexen2 has lots of extra stats, which I don't want special support for, so list them here and send them as for csqc*/ if (progstype == PROG_H2)