From bb68e5c5cdef1d6f58a2c5a19693594cebaae6f9 Mon Sep 17 00:00:00 2001 From: Spoike Date: Sun, 22 Jul 2018 12:55:45 +0000 Subject: [PATCH] git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5276 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_shadow.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/engine/gl/gl_shadow.c b/engine/gl/gl_shadow.c index 5a9a62190..75dab73dc 100644 --- a/engine/gl/gl_shadow.c +++ b/engine/gl/gl_shadow.c @@ -250,7 +250,8 @@ static void SHM_MeshFrontOnly(int numverts, vecV_t *verts, int numidx, index_t * sh_shmesh->numverts += numverts; sh_shmesh->numindicies += numidx; } -/*static void SHM_MeshBackOnly(int numverts, vecV_t *verts, int numidx, index_t *idx) +#if 0 +static void SHM_MeshBackOnly(int numverts, vecV_t *verts, int numidx, index_t *idx) { int first = sh_shmesh->numverts; int v, i; @@ -289,7 +290,8 @@ static void SHM_MeshFrontOnly(int numverts, vecV_t *verts, int numidx, index_t * sh_shmesh->numverts += numverts; sh_shmesh->numindicies += numidx; -}*/ +} +#endif static void SHM_TriangleFan(int numverts, vecV_t *verts, vec3_t lightorg, float pd) { int v, i, idxs;