warning fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1350 fc73d0e0-1445-4013-8a0c-d673dee63da5
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5 changed files with 22 additions and 10 deletions
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@ -3189,6 +3189,8 @@ qboolean TP_SuppressMessage(char *buf) {
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return false;
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return false;
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}
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}
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void CL_PrintChat(player_info_t *plr, char *rawmsg, char *msg, int plrflags);
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void CL_Say (qboolean team, char *extra)
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void CL_Say (qboolean team, char *extra)
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{
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{
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extern cvar_t cl_fakename;
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extern cvar_t cl_fakename;
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@ -3228,7 +3230,6 @@ void CL_Say (qboolean team, char *extra)
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extern cvar_t cl_standardchat;
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extern cvar_t cl_standardchat;
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//print it locally:
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//print it locally:
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char *d;
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char *d;
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char colouration;
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for (s = sendtext, d = text; *s; s++, d++)
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for (s = sendtext, d = text; *s; s++, d++)
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{
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{
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if (*s == '\xff') //text that is hidden to us
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if (*s == '\xff') //text that is hidden to us
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@ -265,10 +265,10 @@ int Heightmap_PointContents(model_t *model, vec3_t org)
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return Heightmap_PointContentsHM(hm, 0, org);
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return Heightmap_PointContentsHM(hm, 0, org);
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}
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}
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float Heightmap_Normal(heightmap_t *hm, vec3_t org, vec3_t norm)
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void Heightmap_Normal(heightmap_t *hm, vec3_t org, vec3_t norm)
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{
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{
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float x, y;
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float x, y;
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float z, tz;
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float z;
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int sx, sy;
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int sx, sy;
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x = org[0]/hm->terrainscale;
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x = org[0]/hm->terrainscale;
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@ -1758,7 +1758,6 @@ void PPL_BaseBModelTextures(entity_t *e)
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void R_DrawLightning(entity_t *e)
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void R_DrawLightning(entity_t *e)
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{
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{
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vec3_t v;
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vec3_t v;
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vec3_t v2;
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vec3_t dir, cr;
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vec3_t dir, cr;
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float scale = e->scale;
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float scale = e->scale;
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float length;
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float length;
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@ -1825,7 +1824,6 @@ void R_DrawLightning(entity_t *e)
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void R_DrawRailCore(entity_t *e)
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void R_DrawRailCore(entity_t *e)
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{
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{
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vec3_t v;
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vec3_t v;
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vec3_t v2;
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vec3_t dir, cr;
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vec3_t dir, cr;
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float scale = e->scale;
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float scale = e->scale;
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float length;
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float length;
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@ -2038,7 +2036,7 @@ void PPL_BaseEntTextures(void)
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{
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{
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extern qboolean r_inmirror;
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extern qboolean r_inmirror;
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extern model_t *currentmodel;
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extern model_t *currentmodel;
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int i,j;
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int i;
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if (!r_drawentities.value)
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if (!r_drawentities.value)
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return;
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return;
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@ -2891,7 +2889,7 @@ void PPL_LightBModelTextures(entity_t *e, dlight_t *light, vec3_t colour)
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//draw the bumps on the models for each light.
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//draw the bumps on the models for each light.
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void PPL_DrawEntLighting(dlight_t *light, vec3_t colour)
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void PPL_DrawEntLighting(dlight_t *light, vec3_t colour)
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{
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{
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int i, j;
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int i;
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PPL_LightTextures(cl.worldmodel, r_worldentity.origin, light, colour);
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PPL_LightTextures(cl.worldmodel, r_worldentity.origin, light, colour);
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@ -5146,7 +5144,6 @@ void PPL_BeginShadowMesh(dlight_t *dl)
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}
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}
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void PPL_FinishShadowMesh(dlight_t *dl)
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void PPL_FinishShadowMesh(dlight_t *dl)
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{
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{
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int i;
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if (!buildingmesh)
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if (!buildingmesh)
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return;
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return;
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@ -852,7 +852,7 @@ R_DrawEntitiesOnList
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*/
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*/
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void GLR_DrawEntitiesOnList (void)
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void GLR_DrawEntitiesOnList (void)
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{
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{
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int i, j;
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int i;
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if (!r_drawentities.value)
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if (!r_drawentities.value)
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return;
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return;
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@ -1821,7 +1821,6 @@ void R_MirrorAddPlayerModels (void)
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void R_Mirror (void)
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void R_Mirror (void)
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{
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{
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float d;
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msurface_t *s, *prevs, *prevr, *rejects;
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msurface_t *s, *prevs, *prevr, *rejects;
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// entity_t *ent;
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// entity_t *ent;
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mplane_t *mirror_plane;
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mplane_t *mirror_plane;
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@ -1738,6 +1738,21 @@ void SWDraw_Image (float xp, float yp, float wp, float hp, float s1, float t1, f
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if (!pic)
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if (!pic)
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return;
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return;
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// scale call against console vs actual video ration
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{
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// this has to be done this way because CSQC drawing needs
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// to respect these cvars
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extern cvar_t vid_conheight, vid_conwidth;
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xratio = vid.width / vid_conwidth.value;
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yratio = vid.height / vid_conheight.value;
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xp *= xratio;
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yp *= yratio;
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wp *= xratio;
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hp *= yratio;
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}
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// image scale
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xratio = pic->width / wp;
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xratio = pic->width / wp;
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yratio = pic->height / hp;
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yratio = pic->height / hp;
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