I did not just do that...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@358 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2969,7 +2969,7 @@ void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void
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p->vel[1] *= 0.8;
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p->vel[2] *= 0.8;
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if (!*type->texname && Length(p->vel)<1000*pframetime && !ptype->isbeam)
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if (!*type->texname && Length(p->vel)<1000*pframetime && !type->isbeam)
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p->die = -1;
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}
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else
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