diff --git a/engine/dotnet2005/ftequake.vcproj b/engine/dotnet2005/ftequake.vcproj index 43a8c17b8..6e50b095c 100644 --- a/engine/dotnet2005/ftequake.vcproj +++ b/engine/dotnet2005/ftequake.vcproj @@ -11286,10 +11286,6 @@ /> </FileConfiguration> </File> - <File - RelativePath="..\gl\doommap.h" - > - </File> <File RelativePath="..\gl\gl_alias.c" > @@ -13989,10 +13985,6 @@ /> </FileConfiguration> </File> - <File - RelativePath="..\gl\shader.h" - > - </File> </Filter> <Filter Name="sw" @@ -20856,34 +20848,6 @@ /> </FileConfiguration> </File> - <File - RelativePath="..\qclib\execloop.h" - > - <FileConfiguration - Name="MinGLDebug|Win32" - ExcludedFromBuild="true" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> - <FileConfiguration - Name="MinSW|Win32" - ExcludedFromBuild="true" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> - <FileConfiguration - Name="MinGLRelease|Win32" - ExcludedFromBuild="true" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> - </File> <File RelativePath="..\QCLIB\hash.c" > @@ -21566,34 +21530,6 @@ /> </FileConfiguration> </File> - <File - RelativePath="..\QCLIB\progtype.h" - > - <FileConfiguration - Name="MinGLDebug|Win32" - ExcludedFromBuild="true" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> - <FileConfiguration - Name="MinSW|Win32" - ExcludedFromBuild="true" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> - <FileConfiguration - Name="MinGLRelease|Win32" - ExcludedFromBuild="true" - > - <Tool - Name="VCCustomBuildTool" - /> - </FileConfiguration> - </File> <File RelativePath="..\QCLIB\qcc_cmdlib.c" > @@ -24972,10 +24908,6 @@ /> </FileConfiguration> </File> - <File - RelativePath="..\http\iweb.h" - > - </File> <File RelativePath="..\http\iwebiface.c" > @@ -26560,38 +26492,558 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl" > + <File + RelativePath="..\sw\adivtab.h" + > + </File> + <File + RelativePath="..\client\anorms.h" + > + </File> + <File + RelativePath="..\sw\asm_draw.h" + > + </File> + <File + RelativePath="..\common\asm_i386.h" + > + </File> + <File + RelativePath="..\sw\block16.h" + > + </File> <File RelativePath="..\common\bothdefs.h" > </File> + <File + RelativePath="..\server\botlib.h" + > + </File> + <File + RelativePath="..\common\bspfile.h" + > + </File> + <File + RelativePath="..\client\bymorphed.h" + > + </File> + <File + RelativePath="..\client\cdaudio.h" + > + </File> + <File + RelativePath="..\client\cl_ignore.h" + > + </File> + <File + RelativePath="..\client\cl_master.h" + > + </File> <File RelativePath="..\client\client.h" > </File> + <File + RelativePath="..\client\clq3defs.h" + > + </File> + <File + RelativePath="..\common\cmd.h" + > + </File> + <File + RelativePath="..\qclib\cmdlib.h" + > + </File> + <File + RelativePath="..\libs\vorbis\codec.h" + > + </File> <File RelativePath="..\common\com_mesh.h" > </File> + <File + RelativePath="..\common\common.h" + > + </File> + <File + RelativePath="..\common\console.h" + > + </File> + <File + RelativePath="..\common\crc.h" + > + </File> <File RelativePath="..\common\cvar.h" > </File> + <File + RelativePath="..\libs\dxsdk7\include\d3d.h" + > + </File> + <File + RelativePath="..\libs\dxsdk9\include\d3d9.h" + > + </File> + <File + RelativePath="..\libs\dxsdk9\include\d3d9caps.h" + > + </File> + <File + RelativePath="..\d3d9\d3d9quake.h" + > + </File> + <File + RelativePath="..\libs\dxsdk9\include\d3d9types.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dcaps.h" + > + </File> + <File + RelativePath="..\d3d\d3dquake.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dtypes.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dx.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dxcore.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dxerr.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dxmath.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dxshapes.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\d3dxsprite.h" + > + </File> + <File + RelativePath="..\sw\d_iface.h" + > + </File> <File RelativePath="..\sw\d_ifacea.h" > </File> + <File + RelativePath="..\sw\d_local.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\ddraw.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\dinput.h" + > + </File> + <File + RelativePath="..\gl\doommap.h" + > + </File> + <File + RelativePath="..\libs\dxsdk7\include\dsound.h" + > + </File> + <File + RelativePath="..\qclib\execloop.h" + > + <FileConfiguration + Name="MinGLDebug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinSW|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinGLRelease|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\qclib\execloop16d.h" + > + </File> + <File + RelativePath="..\qclib\execloop32.h" + > + </File> + <File + RelativePath="..\qclib\execloop32d.h" + > + </File> + <File + RelativePath="..\sndcodec\g72x.h" + > + </File> + <File + RelativePath="..\gl\gl_draw.h" + > + </File> <File RelativePath="..\gl\gl_model.h" > </File> + <File + RelativePath="..\gl\gl_warp_sin.h" + > + </File> + <File + RelativePath="..\gl\glquake.h" + > + </File> + <File + RelativePath="..\gl\glsupp.h" + > + </File> + <File + RelativePath="..\qclib\gui.h" + > + </File> + <File + RelativePath="..\qclib\hash.h" + > + </File> + <File + RelativePath="..\client\in_morphos.h" + > + </File> + <File + RelativePath="..\client\in_raw.h" + > + </File> + <File + RelativePath="..\client\input.h" + > + </File> + <File + RelativePath="..\http\iweb.h" + > + </File> + <File + RelativePath="..\libs\jconfig.h" + > + </File> + <File + RelativePath="..\libs\jerror.h" + > + </File> + <File + RelativePath="..\libs\jmorecfg.h" + > + </File> + <File + RelativePath="..\libs\jpeglib.h" + > + </File> + <File + RelativePath="..\client\keys.h" + > + </File> + <File + RelativePath="..\client\lhfont.h" + > + </File> + <File + RelativePath="..\common\mathlib.h" + > + </File> + <File + RelativePath="..\client\menu.h" + > + </File> + <File + RelativePath="..\client\merged.h" + > + </File> + <File + RelativePath="..\gl\model_hl.h" + > + </File> + <File + RelativePath="..\client\modelgen.h" + > + </File> + <File + RelativePath="..\common\net.h" + > + </File> <File RelativePath="..\nqnet\net_dgrm.h" > </File> + <File + RelativePath="..\common\netinc.h" + > + </File> + <File + RelativePath="..\libs\ogg\ogg.h" + > + </File> + <File + RelativePath="..\libs\ogg\os_types.h" + > + </File> + <File + RelativePath="..\common\particles.h" + > + </File> + <File + RelativePath="..\common\pmove.h" + > + </File> + <File + RelativePath="..\libs\png.h" + > + </File> + <File + RelativePath="..\libs\pngconf.h" + > + </File> + <File + RelativePath="..\common\pr_common.h" + > + </File> + <File + RelativePath="..\qclib\pr_comp.h" + > + </File> + <File + RelativePath="..\server\progdefs.h" + > + </File> + <File + RelativePath="..\server\progs.h" + > + </File> + <File + RelativePath="..\qclib\progsint.h" + > + </File> + <File + RelativePath="..\qclib\progslib.h" + > + </File> + <File + RelativePath="..\QCLIB\progtype.h" + > + <FileConfiguration + Name="MinGLDebug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinSW|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="MinGLRelease|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> <File RelativePath="..\common\protocol.h" > </File> + <File + 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RelativePath="..\client\winquake.h" + > + </File> + <File + RelativePath="..\common\world.h" + > + </File> + <File + RelativePath="..\libs\zconf.h" + > + </File> + <File + RelativePath="..\libs\zlib.h" + > + </File> + <File + RelativePath="..\common\zone.h" + > + </File> </Filter> <Filter Name="Resource Files"