log builtin now uses vfs. And a newline fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1766 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 7 additions and 8 deletions
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@ -1840,7 +1840,7 @@ void PF_setmodel (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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sv.model_precache[i] = PR_AddString(prinst, m, 0);
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if (!strcmp(m + strlen(m) - 4, ".bsp"))
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sv.models[i] = Mod_FindName(sv.model_precache[i]);
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Con_Printf("WARNING: SV_ModelIndex: model %s not precached", m);
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Con_Printf("WARNING: SV_ModelIndex: model %s not precached\n", m);
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if (sv.state != ss_loading)
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{
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@ -6886,26 +6886,25 @@ void log(string name, float console, string text)
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void PF_log(progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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char name[MAX_OSPATH], *text;
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FILE *file;
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vfsfile_t *file;
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_snprintf(name, MAX_OSPATH, "%s/%s.log", com_gamedir, PR_GetStringOfs(prinst, OFS_PARM0));
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_snprintf(name, MAX_OSPATH, "%s.log", PR_GetStringOfs(prinst, OFS_PARM0));
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text = PF_VarString(prinst, 2, pr_globals);
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PR_CleanText(text);
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if ((file = fopen(name, "a")) == NULL)
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file = FS_OpenVFS(name, "ab", FS_GAME);
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if (file == NULL)
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{
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Sys_Printf("coldn't open log file %s\n", name);
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}
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else
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{
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fprintf (file, text);
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fflush (file);
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fclose(file);
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VFS_WRITE(file, text, strlen(text));
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VFS_CLOSE (file);
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}
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if (G_FLOAT(OFS_PARM1))
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Con_Printf("%s", text);
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}
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