fix GL builds (as much as I screwed it up anyway)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1739 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2005-12-23 01:29:55 +00:00
parent 7bce2a6426
commit a0498dcb3c

View file

@ -151,7 +151,9 @@ typedef struct player_info_s
int _topcolor;
int _bottomcolor;
#ifdef SWQUAKE
struct palremap_s *palremap;
#endif
int spectator;
skin_t *skin;