Cleaning up some logic and coding style.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2400 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-10-05 22:10:09 +00:00
parent b4cb2a66b6
commit 83bcdc0cc7
2 changed files with 23 additions and 15 deletions

View file

@ -498,14 +498,14 @@ void SV_DropClient (client_t *drop)
drop->frameunion.frames = NULL;
}
if (svs.gametype != GT_PROGS) //gamecode should do it all for us.
return;
if (svs.gametype == GT_PROGS) //gamecode should do it all for us.
{
// send notification to all remaining clients
SV_FullClientUpdate (drop, &sv.reliable_datagram, 0);
#ifdef NQPROT
SVNQ_FullClientUpdate (drop, &sv.nqreliable_datagram);
#endif
}
if (drop->controlled)
{
@ -3594,17 +3594,21 @@ void SV_ExtractFromUserinfo (client_t *cl)
if (strncmp(newname, cl->name, sizeof(cl->namebuf)-1))
{
if (cl->ismuted)
if (cl->ismuted && *cl->name)
SV_ClientTPrintf (cl, PRINT_HIGH, STL_NONAMEASMUTE);
else
{
Info_SetValueForKey (cl->userinfo, "name", newname, sizeof(cl->userinfo));
if (!sv.paused) {
if (!cl->lastnametime || realtime - cl->lastnametime > 5) {
if (!sv.paused && *cl->name)
{
if (!cl->lastnametime || realtime - cl->lastnametime > 5)
{
cl->lastnamecount = 0;
cl->lastnametime = realtime;
} else if (cl->lastnamecount++ > 4) {
}
else if (cl->lastnamecount++ > 4)
{
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTKICKEDNAMESPAM, cl->name);
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUWEREKICKEDNAMESPAM);
SV_DropClient (cl);
@ -3612,7 +3616,7 @@ void SV_ExtractFromUserinfo (client_t *cl)
}
}
if (cl->state >= cs_spawned && !cl->spectator)
if (*cl->name && cl->state >= cs_spawned && !cl->spectator)
{
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTNAMECHANGE, cl->name, val);
}

View file

@ -4102,23 +4102,27 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
// (also extra inside parm on all SV_RunCmds that follow)
// To prevent a infinite loop
if (!recurse) {
if (!recurse)
{
host_client->msecs += ucmd->msec;
if ((tmp_time = realtime - host_client->last_check) >= sv_cheatspeedchecktime.value) {
if ((tmp_time = realtime - host_client->last_check) >= sv_cheatspeedchecktime.value)
{
tmp_time = tmp_time * 1000.0 * sv_cheatpc.value/100.0;
if (host_client->msecs > tmp_time) {
if (host_client->msecs > tmp_time)
{
host_client->msec_cheating++;
SV_BroadcastTPrintf(PRINT_HIGH,
STL_SPEEDCHEATPOSSIBLE,
host_client->msecs, tmp_time,
host_client->msec_cheating, host_client->name);
if (host_client->msec_cheating >= 2) {
if (host_client->msec_cheating >= 2)
{
SV_BroadcastTPrintf(PRINT_HIGH,
STL_SPEEDCHEATKICKED,
host_client->name, NET_AdrToString(host_client->netchan.remote_address));
SV_DropClient(host_client);
host_client->drop = true; //drop later
}
}