now prints the name of the sprite that has an invalid frame.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@324 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -208,7 +208,7 @@ mspriteframe_t *R_GetSpriteFrame (entity_t *currententity)
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if ((frame >= psprite->numframes) || (frame < 0))
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{
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Con_Printf ("R_DrawSprite: no such frame %d\n", frame);
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Con_Printf ("R_DrawSprite: no such frame %d (%s)\n", frame, currententity->model->name);
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frame = 0;
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}
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