Builds now. Whether it works or not is an entirely different matter.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3450 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Mark Olsen 2009-11-13 18:45:16 +00:00
parent 760a084f7a
commit 7b195eb522

View file

@ -364,8 +364,6 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
vid.width = info->width; vid.width = info->width;
vid.height = info->height; vid.height = info->height;
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.numpages = 3; vid.numpages = 3;
vid.colormap = host_colormap; vid.colormap = host_colormap;
@ -404,8 +402,6 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
{ {
if (TinyGLBase->lib_Version > 50 || (TinyGLBase->lib_Version == 50 && TinyGLBase->lib_Revision >= 9)) if (TinyGLBase->lib_Version > 50 || (TinyGLBase->lib_Version == 50 && TinyGLBase->lib_Revision >= 9))
{ {
vid.rowbytes = vid.width;
vid.direct = 0; /* Isn't used anywhere, but whatever. */
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0); vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
if (info->fullscreen) if (info->fullscreen)
@ -596,11 +592,10 @@ void GLVID_DeInit()
} }
} }
void GL_BeginRendering (int *x, int *y, int *width, int *height) void GL_BeginRendering()
{ {
*x = *y = 0; vid.pixelwidth = real_width;
*width = real_width; vid.pixelheight = real_height;
*height = real_height;
} }
void GL_EndRendering (void) void GL_EndRendering (void)