Fixed double weapon bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3434 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 4 additions and 3 deletions
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//FIXME: most of this should be in common/constants.qc
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//FIXME: some of this should be in common/constants.qc
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//
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// constants
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@ -38,9 +38,10 @@ float EF_DIMLIGHT = 8;
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float MASK_ENGINE = 1; //this is special. Any entities known by the engine but not the csqc will be added.
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float MASK_ENGINE = 1; //this is special. Any entities known by the engine but not the csqc will be added (does not include viewmodels).
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float MASK_VIEWMODELS = 2; //this is also special. It will cause all engine viewmodels to be added (including viewmodelforclient).
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//you can add any other masks below, remember, use bits.
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float MASK_NORMAL = 2;
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float MASK_NORMAL = 4; //normal, as in normal view ents that the csqc provides
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