Fixed double weapon bug.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3434 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2009-11-11 20:06:34 +00:00
parent 1945a40957
commit 7a166b89f7
1 changed files with 4 additions and 3 deletions

View File

@ -1,4 +1,4 @@
//FIXME: most of this should be in common/constants.qc //FIXME: some of this should be in common/constants.qc
// //
// constants // constants
@ -38,9 +38,10 @@ float EF_DIMLIGHT = 8;
float MASK_ENGINE = 1; //this is special. Any entities known by the engine but not the csqc will be added. float MASK_ENGINE = 1; //this is special. Any entities known by the engine but not the csqc will be added (does not include viewmodels).
float MASK_VIEWMODELS = 2; //this is also special. It will cause all engine viewmodels to be added (including viewmodelforclient).
//you can add any other masks below, remember, use bits. //you can add any other masks below, remember, use bits.
float MASK_NORMAL = 2; float MASK_NORMAL = 4; //normal, as in normal view ents that the csqc provides