fix the bmp loader

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4099 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2012-08-02 17:00:23 +00:00
parent e465bf7030
commit 7135c3ee19
1 changed files with 21 additions and 21 deletions

View File

@ -1776,7 +1776,7 @@ qbyte *ReadPCXPalette(qbyte *buf, int len, qbyte *out)
typedef struct bmpheader_s
{
unsigned short Type;
/* unsigned short Type;*/
unsigned long Size;
unsigned short Reserved1;
unsigned short Reserved2;
@ -1797,28 +1797,28 @@ typedef struct bmpheader_s
qbyte *ReadBMPFile(qbyte *buf, int length, int *width, int *height)
{
unsigned int i;
bmpheader_t h, *in;
bmpheader_t h;
qbyte *data;
in = (bmpheader_t *)buf;
h.Type = LittleShort(in->Type);
if (h.Type != 'B' + ('M'<<8))
if (buf[0] != 'B' || buf[1] != 'M')
return NULL;
h.Size = LittleLong(in->Size);
h.Reserved1 = LittleShort(in->Reserved1);
h.Reserved2 = LittleShort(in->Reserved2);
h.OffsetofBMPBits = LittleLong(in->OffsetofBMPBits);
h.SizeofBITMAPINFOHEADER = LittleLong(in->SizeofBITMAPINFOHEADER);
h.Width = LittleLong(in->Width);
h.Height = LittleLong(in->Height);
h.Planes = LittleShort(in->Planes);
h.BitCount = LittleShort(in->BitCount);
h.Compression = LittleLong(in->Compression);
h.ImageSize = LittleLong(in->ImageSize);
h.TargetDeviceXRes = LittleLong(in->TargetDeviceXRes);
h.TargetDeviceYRes = LittleLong(in->TargetDeviceYRes);
h.NumofColorIndices = LittleLong(in->NumofColorIndices);
h.NumofImportantColorIndices = LittleLong(in->NumofImportantColorIndices);
memcpy(&h, (bmpheader_t *)(buf+2), sizeof(h));
h.Size = LittleLong(h.Size);
h.Reserved1 = LittleShort(h.Reserved1);
h.Reserved2 = LittleShort(h.Reserved2);
h.OffsetofBMPBits = LittleLong(h.OffsetofBMPBits);
h.SizeofBITMAPINFOHEADER = LittleLong(h.SizeofBITMAPINFOHEADER);
h.Width = LittleLong(h.Width);
h.Height = LittleLong(h.Height);
h.Planes = LittleShort(h.Planes);
h.BitCount = LittleShort(h.BitCount);
h.Compression = LittleLong(h.Compression);
h.ImageSize = LittleLong(h.ImageSize);
h.TargetDeviceXRes = LittleLong(h.TargetDeviceXRes);
h.TargetDeviceYRes = LittleLong(h.TargetDeviceYRes);
h.NumofColorIndices = LittleLong(h.NumofColorIndices);
h.NumofImportantColorIndices = LittleLong(h.NumofImportantColorIndices);
if (h.Compression) //probably RLE?
return NULL;
@ -2393,7 +2393,7 @@ texid_t R_LoadHiResTexture(char *name, char *subpath, unsigned int flags)
int j;
char *suf[] =
{
// "rt", "lf", "ft", "bk", "up", "dn",
"rt", "lf", "ft", "bk", "up", "dn",
"px", "nx", "py", "ny", "pz", "nz",
"posx", "negx", "posy", "negy", "posz", "negz"
};