Hack for SDL to get around snd_directx's multiple definitions

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3648 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2010-11-11 13:01:23 +00:00
parent 3435fe6f79
commit 7102eb3cef

View file

@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
@ -25,8 +25,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define FORCE_DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
EXTERN_C const GUID DECLSPEC_SELECTANY name \
= { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
FORCE_DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
FORCE_DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
// SDL fix, seems SDL builds complain about multiple definitions of those 2
#ifndef _SDL
FORCE_DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
FORCE_DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
#endif
#define SND_ERROR 0
#define SND_LOADED 1
@ -92,7 +95,7 @@ static void *DSOUND_Lock(soundcardinfo_t *sc)
reps = 0;
while ((hresult = dh->pDSBuf->lpVtbl->Lock(dh->pDSBuf, 0, dh->gSndBufSize, (void**)&ret, &dwSize,
while ((hresult = dh->pDSBuf->lpVtbl->Lock(dh->pDSBuf, 0, dh->gSndBufSize, (void**)&ret, &dwSize,
(void**)&pbuf2, &dwSize2, 0)) != DS_OK)
{
if (hresult != DSERR_BUFFERLOST)
@ -245,7 +248,7 @@ static BOOL (CALLBACK DSEnumCallback)(GUID FAR *guid, LPCSTR str1, LPCSTR str2,
SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER)
typedef struct {
WAVEFORMATEX Format;
WAVEFORMATEX Format;
union {
WORD wValidBitsPerSample; /* bits of precision */
WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */
@ -270,7 +273,7 @@ const static GUID KSDATAFORMAT_SUBTYPE_PCM = {0x00000001,0x0000,0x0010,
#ifdef _IKsPropertySet_
const static GUID CLSID_EAXDIRECTSOUND = {0x4ff53b81, 0x1ce0, 0x11d3,
{0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5}};
const static GUID DSPROPSETID_EAX20_LISTENERPROPERTIES = {0x306a6a8, 0xb224, 0x11d2,
const static GUID DSPROPSETID_EAX20_LISTENERPROPERTIES = {0x306a6a8, 0xb224, 0x11d2,
{0x99, 0xe5, 0x0, 0x0, 0xe8, 0xd8, 0xc7, 0x22}};
typedef struct _EAXLISTENERPROPERTIES
@ -342,14 +345,14 @@ typedef enum
} DSPROPERTY_EAX_LISTENERPROPERTY;
const static GUID DSPROPSETID_EAX20_BUFFERPROPERTIES ={
0x306a6a7,
0xb224,
0x11d2,
0x306a6a7,
0xb224,
0x11d2,
{0x99, 0xe5, 0x0, 0x0, 0xe8, 0xd8, 0xc7, 0x22}};
const static GUID CLSID_EAXDirectSound ={
0x4ff53b81,
0x1ce0,
0x4ff53b81,
0x1ce0,
0x11d3,
{0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5}};
@ -360,7 +363,7 @@ typedef struct _EAXBUFFERPROPERTIES
long lRoom; // room effect level
long lRoomHF; // room effect level at high frequencies
float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
long lObstruction; // main obstruction control (attenuation at high frequencies)
long lObstruction; // main obstruction control (attenuation at high frequencies)
float flObstructionLFRatio; // obstruction low-frequency level re. main control
long lOcclusion; // main occlusion control (attenuation at high frequencies)
float flOcclusionLFRatio; // occlusion low-frequency level re. main control
@ -377,17 +380,17 @@ typedef enum
DSPROPERTY_EAXBUFFER_DIRECT,
DSPROPERTY_EAXBUFFER_DIRECTHF,
DSPROPERTY_EAXBUFFER_ROOM,
DSPROPERTY_EAXBUFFER_ROOMHF,
DSPROPERTY_EAXBUFFER_ROOMHF,
DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR,
DSPROPERTY_EAXBUFFER_OBSTRUCTION,
DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO,
DSPROPERTY_EAXBUFFER_OCCLUSION,
DSPROPERTY_EAXBUFFER_OCCLUSION,
DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO,
DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO,
DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF,
DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR,
DSPROPERTY_EAXBUFFER_FLAGS
} DSPROPERTY_EAX_BUFFERPROPERTY;
} DSPROPERTY_EAX_BUFFERPROPERTY;
#endif
static void DSOUND_SetUnderWater(soundcardinfo_t *sc, qboolean underwater)
@ -525,7 +528,7 @@ int DSOUND_InitCard (soundcardinfo_t *sc, int cardnum)
DSBCAPS dsbcaps;
DWORD dwSize, dwWrite;
DSCAPS dscaps;
QWAVEFORMATEX format, pformat;
QWAVEFORMATEX format, pformat;
HRESULT hresult;
int reps;
qboolean primary_format_set;
@ -567,7 +570,7 @@ int DSOUND_InitCard (soundcardinfo_t *sc, int cardnum)
format.Format.cbSize = 0;
sc->sn.numchannels = 1;
}
format.Format.nChannels = sc->sn.numchannels;
format.Format.wBitsPerSample = sc->sn.samplebits;
format.Format.nSamplesPerSec = sc->sn.speed;
@ -579,7 +582,7 @@ int DSOUND_InitCard (soundcardinfo_t *sc, int cardnum)
if (!hInstDS)
{
hInstDS = LoadLibrary("dsound.dll");
if (hInstDS == NULL)
{
Con_SafePrintf ("Couldn't load dsound.dll\n");
@ -593,7 +596,7 @@ int DSOUND_InitCard (soundcardinfo_t *sc, int cardnum)
Con_SafePrintf ("Couldn't get DS proc addr\n");
return SND_ERROR;
}
pDirectSoundEnumerate = (void *)GetProcAddress(hInstDS,"DirectSoundEnumerateA");
}
@ -934,7 +937,7 @@ int SNDDMA_InitCapture (void)
if (!hInstDS)
{
hInstDS = LoadLibrary("dsound.dll");
if (hInstDS == NULL)
{
Con_SafePrintf ("Couldn't load dsound.dll\n");
@ -1052,7 +1055,7 @@ void DSOUND_UpdateCapture(void)
return;
}
SNDVC_MicInput(pBuffer, filled, wfxFormat.nSamplesPerSec, inputwidth);
SNDVC_MicInput(pBuffer, filled, wfxFormat.nSamplesPerSec, inputwidth);
BZ_Free(pBuffer);
}
void (*pDSOUND_UpdateCapture) (void) = &DSOUND_UpdateCapture;