Fixed point-algorithm by Spike.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2855 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -335,7 +335,8 @@ trace_t PM_PlayerTrace (vec3_t start, vec3_t end)
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//for use outside the pmove code. lame, but works.
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trace_t PM_TraceLine (vec3_t start, vec3_t end)
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{
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VectorClear(player_mins);
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VectorClear(player_maxs);
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pmove.hullnum = 0;
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return PM_PlayerTrace(start, end);
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}
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