Try to fix mge5m1 the lame hacky way. The new QC code makes true rotation non-viable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6045 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2 changed files with 2 additions and 2 deletions
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@ -7713,7 +7713,7 @@ qc_extension_t QSG_Extensions[] = {
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{"DP_SV_POINTSOUND", NULL, 1,{"pointsound"}},
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{"DP_SV_POINTSOUND", NULL, 1,{"pointsound"}},
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{"DP_SV_PRECACHEANYTIME", NULL, 0,{NULL}, "Specifies that the various precache builtins can be called at any time. WARNING: precaches are sent reliably while sound events, modelindexes, and particle events are not. This can mean sounds and particles might not work the first time around, or models may take a while to appear (after the reliables are received and the model is loaded from disk). Always attempt to precache a little in advance in order to reduce these issues (preferably at the start of the map...)"},
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{"DP_SV_PRECACHEANYTIME", NULL, 0,{NULL}, "Specifies that the various precache builtins can be called at any time. WARNING: precaches are sent reliably while sound events, modelindexes, and particle events are not. This can mean sounds and particles might not work the first time around, or models may take a while to appear (after the reliables are received and the model is loaded from disk). Always attempt to precache a little in advance in order to reduce these issues (preferably at the start of the map...)"},
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{"DP_SV_PRINT", NULL, 1,{"print"}, "Says that the print builtin can be used from nqssqc (as well as just csqc), bypassing the developer cvar issues."},
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{"DP_SV_PRINT", NULL, 1,{"print"}, "Says that the print builtin can be used from nqssqc (as well as just csqc), bypassing the developer cvar issues."},
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{"DP_SV_ROTATINGBMODEL", NOBI "Engines that support this support avelocity on MOVETYPE_PUSH entities, pushing entities out of the way as needed."},
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{"DP_SV_ROTATINGBMODEL", check_notrerelease,0,{NULL}, "Engines that support this support avelocity on MOVETYPE_PUSH entities, pushing entities out of the way as needed."},
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{"DP_SV_SETCOLOR", NULL, 1,{"setcolor"}},
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{"DP_SV_SETCOLOR", NULL, 1,{"setcolor"}},
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{"DP_SV_SPAWNFUNC_PREFIX"},
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{"DP_SV_SPAWNFUNC_PREFIX"},
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{"DP_SV_WRITEPICTURE", NULL, 1,{"WritePicture"}},
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{"DP_SV_WRITEPICTURE", NULL, 1,{"WritePicture"}},
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@ -905,7 +905,7 @@ qboolean WPhys_Push (world_t *w, wedict_t *pusher, vec3_t move, vec3_t amove)
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vec3_t moved_from[PUSHABLE_LIMIT];
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vec3_t moved_from[PUSHABLE_LIMIT];
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float oldsolid;
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float oldsolid;
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if (amove[0] || amove[1] || amove[2])
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if ((amove[0] || amove[1] || amove[2]) && !w->remasterlogic)
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{
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{
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return WPhys_PushAngles(w, pusher, move, amove);
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return WPhys_PushAngles(w, pusher, move, amove);
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}
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}
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