diff --git a/engine/ftequake/ftequake.dsp b/engine/ftequake/ftequake.dsp
index 4b1de3684..33963d2cd 100644
--- a/engine/ftequake/ftequake.dsp
+++ b/engine/ftequake/ftequake.dsp
@@ -107,7 +107,7 @@ LINK32=link.exe
 # PROP Ignore_Export_Lib 0
 # PROP Target_Dir ""
 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /G5 /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /Yu"quakedef.h" /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
+# ADD CPP /nologo /G5 /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "Q3CLIENT" /D "Q3SERVER" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /Yu"quakedef.h" /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
 # SUBTRACT CPP /X
 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
@@ -533,8 +533,6 @@ SOURCE=..\server\svq3_game.c
 
 !ELSEIF  "$(CFG)" == "ftequake - Win32 GLDebug"
 
-# PROP Exclude_From_Build 1
-
 !ELSEIF  "$(CFG)" == "ftequake - Win32 GLRelease"
 
 !ELSEIF  "$(CFG)" == "ftequake - Win32 MDebug"
@@ -679,8 +677,6 @@ SOURCE=..\client\cl_cg.c
 
 !ELSEIF  "$(CFG)" == "ftequake - Win32 GLDebug"
 
-# PROP Exclude_From_Build 1
-
 !ELSEIF  "$(CFG)" == "ftequake - Win32 GLRelease"
 
 !ELSEIF  "$(CFG)" == "ftequake - Win32 MDebug"
@@ -1191,8 +1187,6 @@ SOURCE=..\client\clq3_parse.c
 
 !ELSEIF  "$(CFG)" == "ftequake - Win32 GLDebug"
 
-# PROP Exclude_From_Build 1
-
 !ELSEIF  "$(CFG)" == "ftequake - Win32 GLRelease"
 
 !ELSEIF  "$(CFG)" == "ftequake - Win32 MDebug"
@@ -5634,6 +5628,10 @@ SOURCE=..\common\huff.c
 # End Source File
 # Begin Source File
 
+SOURCE=..\common\log.c
+# End Source File
+# Begin Source File
+
 SOURCE=..\common\mathlib.c
 # End Source File
 # Begin Source File
@@ -5672,6 +5670,39 @@ SOURCE=..\common\q2pmove.c
 # Begin Source File
 
 SOURCE=..\common\q3common.c
+
+!IF  "$(CFG)" == "ftequake - Win32 Release"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 Debug"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 GLDebug"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 GLRelease"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 MDebug"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 MRelease"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 MinGLDebug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 MinGLRelease"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 MinSW"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 GLDebugQ3"
+
+!ELSEIF  "$(CFG)" == "ftequake - Win32 Debug Dedicated ServerQ3"
+
+!ENDIF 
+
 # End Source File
 # Begin Source File