Attempting to fix what I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3399 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -675,7 +675,7 @@ void Fragment_Mesh (fragmentdecal_t *dec, mesh_t *mesh)
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vec3_t verts[3];
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vec3_t verts[3];
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/*if its a triangle fan/poly/quad then we can just submit the entire thing without generating extra fragments*/
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/*if its a triangle fan/poly/quad then we can just submit the entire thing without generating extra fragments*/
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if (mesh->istrifan)
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if (0)//mesh->istrifan)
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{
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{
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Fragment_ClipPoly(dec, mesh->numvertexes, mesh->xyz_array[0]);
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Fragment_ClipPoly(dec, mesh->numvertexes, mesh->xyz_array[0]);
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return;
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return;
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