fixed vweps when spectating.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3318 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2485,6 +2485,8 @@ void CL_AddVWeapModel(entity_t *player, model_t *model)
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vec3_t angles;
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newent = CL_NewTempEntity ();
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newent->keynum = player->keynum;
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VectorCopy(player->origin, newent->origin);
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VectorCopy(player->angles, newent->angles);
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newent->skinnum = player->skinnum;
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