diff --git a/engine/shaders/glsl/rtlight.glsl b/engine/shaders/glsl/rtlight.glsl index 0e055c0b3..875b80809 100644 --- a/engine/shaders/glsl/rtlight.glsl +++ b/engine/shaders/glsl/rtlight.glsl @@ -1,5 +1,4 @@ !!permu BUMP -!!permu SPECULAR !!permu SKELETAL !!permu FOG !!cvarf r_glsl_offsetmapping_scale @@ -24,7 +23,8 @@ varying vec3 lightvector; #if defined(SPECULAR) || defined(OFFSETMAPPING) varying vec3 eyevector; #endif -#if defined(PCF) || defined(CUBEPROJ) + +#if defined(PCF) || defined(CUBEPROJ) || defined(SPOT) varying vec4 vtexprojcoord; uniform mat4 l_cubematrix; #ifndef SPOT