Added r_speeds profiling and corrected a SW crashing bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@656 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 12 additions and 4 deletions
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@ -2837,6 +2837,8 @@ void SWD_DrawParticleBlob(particle_t *p, part_type_t *type)
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void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void sparkparticles(particle_t*,part_type_t*), void beamparticlest(beamseg_t*,part_type_t*), void beamparticlesut(beamseg_t*,part_type_t*))
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{
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RSpeedMark();
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qboolean (*tr) (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal);
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int i;
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@ -3151,10 +3153,13 @@ void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void
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VectorAdd(stop, oldorg, stop);
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VectorScale(stop, 0.5, stop);
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if (*type->texname)
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RQ_AddDistReorder((void*)beamparticlest, b, type, stop);
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else
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RQ_AddDistReorder((void*)beamparticlesut, b, type, stop);
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if (beamparticlest!=NULL)
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{
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if (*type->texname)
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RQ_AddDistReorder((void*)beamparticlest, b, type, stop);
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else
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RQ_AddDistReorder((void*)beamparticlesut, b, type, stop);
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}
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}
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// if (b->p->die < particletime)
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@ -3176,8 +3181,11 @@ void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void
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}
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}
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RSpeedEnd(RSPEED_PARTICLES);
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RSpeedRemark();
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RQ_RenderDistAndClear();
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RSpeedEnd(RSPEED_PARTICLESDRAW);
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// lazy delete for particles is done here
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if (kill_list)
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