From 40952dabf4055fb10bebf525bdb71d50bccb01e7 Mon Sep 17 00:00:00 2001 From: Spoike Date: Sun, 25 May 2008 22:08:29 +0000 Subject: [PATCH] Let q2bsps work again when they're lacking textures. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2976 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/renderer.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/engine/client/renderer.c b/engine/client/renderer.c index da4e37c3a..f58e92a0a 100644 --- a/engine/client/renderer.c +++ b/engine/client/renderer.c @@ -92,6 +92,8 @@ cvar_t r_fb_bmodels = SCVARF("gl_fb_bmodels", "1", CVAR_SEMICHEAT|CVAR_RENDERERLATCH); cvar_t r_fb_models = FCVAR ("r_fb_models", "gl_fb_models", "1", CVAR_SEMICHEAT|CVAR_RENDERERLATCH); +cvar_t r_skin_overlays = SCVARF ("r_skin_overlays", "1", + CVAR_SEMICHEAT|CVAR_RENDERERLATCH); cvar_t r_flashblend = SCVARF ("gl_flashblend", "0", CVAR_ARCHIVE); cvar_t r_floorcolour = SCVARF ("r_floorcolour", "255 255 255", @@ -537,7 +539,7 @@ void R_InitTextures (void) qbyte *dest; // create a simple checkerboard texture for the default - r_notexture_mip = BZ_Malloc (sizeof(texture_t) + 16*16+8*8+4*4+2*2); + r_notexture_mip = Z_Malloc (sizeof(texture_t) + 16*16+8*8+4*4+2*2); r_notexture_mip->pixbytes = 1; r_notexture_mip->width = r_notexture_mip->height = 16;