new cvar cl_sparemsec (you shouldn't have to mess with this really), modified the sendcmd logic so cl_netfps works better and remote connections are a bit more efficient

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3007 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2008-06-12 20:47:13 +00:00
parent 9cf2db123c
commit 3a7d339c38
2 changed files with 327 additions and 249 deletions

View file

@ -27,11 +27,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
float in_sensitivityscale = 1;
void CL_SpareMsec_Callback (struct cvar_s *var, char *oldvalue);
cvar_t cl_nodelta = SCVAR("cl_nodelta","0");
cvar_t cl_c2spps = SCVAR("cl_c2spps", "0");
cvar_t cl_c2sImpulseBackup = SCVAR("cl_c2sImpulseBackup","3");
cvar_t cl_netfps = SCVAR("cl_netfps", "0");
cvar_t cl_sparemsec = SCVARC("cl_sparemsec", "10", CL_SpareMsec_Callback);
cvar_t cl_queueimpulses = SCVAR("cl_queueimpulses", "0");
cvar_t cl_smartjump = SCVAR("cl_smartjump", "1");
@ -735,7 +738,7 @@ void CL_UpdatePrydonCursor(usercmd_t *from, float cursor_screen[2], vec3_t curso
}
#ifdef NQPROT
void CLNQ_SendMove (usercmd_t *cmd, int pnum, sizebuf_t *buf)
void CLNQ_SendMove (usercmd_t *cmd, int pnum, sizebuf_t *buf)
{
int bits;
int i;
@ -824,18 +827,9 @@ void Name_Callback(struct cvar_s *var, char *oldvalue)
CL_SendClientCommand(true, "name \"%s\"\n", var->string);
}
void CLNQ_SendCmd(void)
void CLNQ_SendCmd(sizebuf_t *buf)
{
extern int cl_latestframenum, nq_dp_protocol;
sizebuf_t unrel;
char unrel_buf[256];
if (cls.state <= ca_connected)
return;
memset(&unrel, 0, sizeof(unrel));
unrel.data = unrel_buf;
unrel.maxsize = sizeof(unrel_buf);
if (cls.signon == 4)
{
@ -843,7 +837,7 @@ void CLNQ_SendCmd(void)
if (independantphysics[0].impulse && !cls.netchan.message.cursize)
CLNQ_SendMove (&independantphysics[0], 0, &cls.netchan.message);
else
CLNQ_SendMove (&independantphysics[0], 0, &unrel);
CLNQ_SendMove (&independantphysics[0], 0, buf);
}
if (nq_dp_protocol > 0 && cls.signon == 4)
@ -852,8 +846,6 @@ void CLNQ_SendCmd(void)
MSG_WriteLong(&cls.netchan.message, cl_latestframenum);
}
Netchan_Transmit(&cls.netchan, unrel.cursize, unrel.data, 2500);
memset(&independantphysics[0], 0, sizeof(independantphysics[0]));
cl.allowsendpacket = false;
}
@ -1195,26 +1187,213 @@ void CL_UseIndepPhysics(qboolean allow)
}
#endif
void CL_SpareMsec_Callback (struct cvar_s *var, char *oldvalue)
{
if (var->value > 50)
{
Cvar_ForceSet(var, "50");
return;
}
else if (var->value < 0)
{
Cvar_ForceSet(var, "0");
return;
}
}
/*
=================
CL_SendCmd
=================
*/
vec3_t accum[MAX_SPLITS];
qboolean CL_WriteDeltas (int plnum, sizebuf_t *buf)
{
int i;
usercmd_t *cmd, *oldcmd;
qboolean dontdrop = false;
i = (cls.netchan.outgoing_sequence-2) & UPDATE_MASK;
cmd = &cl.frames[i].cmd[plnum];
if (cl_c2sImpulseBackup.value >= 2)
dontdrop = dontdrop || cmd->impulse;
MSG_WriteDeltaUsercmd (buf, &nullcmd, cmd);
oldcmd = cmd;
i = (cls.netchan.outgoing_sequence-1) & UPDATE_MASK;
if (cl_c2sImpulseBackup.value >= 3)
dontdrop = dontdrop || cmd->impulse;
cmd = &cl.frames[i].cmd[plnum];
MSG_WriteDeltaUsercmd (buf, oldcmd, cmd);
oldcmd = cmd;
i = (cls.netchan.outgoing_sequence) & UPDATE_MASK;
if (cl_c2sImpulseBackup.value >= 1)
dontdrop = dontdrop || cmd->impulse;
cmd = &cl.frames[i].cmd[plnum];
MSG_WriteDeltaUsercmd (buf, oldcmd, cmd);
return dontdrop;
}
qboolean CL_SendCmdQ2 (sizebuf_t *buf)
{
int seq_hash;
qboolean dontdrop;
usercmd_t *cmd;
int checksumIndex, i;
qbyte lightlev;
seq_hash = cls.netchan.outgoing_sequence;
// send this and the previous cmds in the message, so
// if the last packet was dropped, it can be recovered
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd[0];
if (cls.resendinfo)
{
MSG_WriteByte (&cls.netchan.message, clcq2_userinfo);
MSG_WriteString (&cls.netchan.message, cls.userinfo);
cls.resendinfo = false;
}
MSG_WriteByte (buf, clcq2_move);
// save the position for a checksum qbyte
checksumIndex = buf->cursize;
MSG_WriteByte (buf, 0);
if (!cl.q2frame.valid || cl_nodelta.value)
MSG_WriteLong (buf, -1); // no compression
else
MSG_WriteLong (buf, cl.q2frame.serverframe);
if (R_LightPoint)
lightlev = R_LightPoint(cl.simorg[0]);
else
lightlev = 255;
// msecs = msecs - (double)msecstouse;
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd[0];
*cmd = independantphysics[0];
cmd->lightlevel = lightlev;
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
memset(&independantphysics[0], 0, sizeof(independantphysics[0]));
if (cmd->buttons)
cmd->buttons |= 128; //fixme: this isn't really what's meant by the anykey.
// calculate a checksum over the move commands
dontdrop = CL_WriteDeltas(0, buf);
buf->data[checksumIndex] = Q2COM_BlockSequenceCRCByte(
buf->data + checksumIndex + 1, buf->cursize - checksumIndex - 1,
seq_hash);
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = -1;
if (cl.sendprespawn)
buf->cursize = 0; //tastyspleen.net is alergic.
return dontdrop;
}
qboolean CL_SendCmdQW (sizebuf_t *buf)
{
int seq_hash;
qboolean dontdrop = false;
usercmd_t *cmd;
int checksumIndex, firstsize, i, plnum;
int clientcount, lost;
seq_hash = cls.netchan.outgoing_sequence;
// send this and the previous cmds in the message, so
// if the last packet was dropped, it can be recovered
clientcount = cl.splitclients;
if (!clientcount)
clientcount = 1;
MSG_WriteByte (buf, clc_move);
// save the position for a checksum qbyte
checksumIndex = buf->cursize;
MSG_WriteByte (buf, 0);
// write our lossage percentage
lost = CL_CalcNet();
MSG_WriteByte (buf, (qbyte)lost);
firstsize=0;
for (plnum = 0; plnum<clientcount; plnum++)
{
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd[plnum];
*cmd = independantphysics[plnum];
cmd->lightlevel = 0;
#ifdef CSQC_DAT
CSQC_Input_Frame(cmd);
#endif
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
memset(&independantphysics[plnum], 0, sizeof(independantphysics[plnum]));
if (plnum)
MSG_WriteByte (buf, clc_move);
dontdrop = dontdrop || CL_WriteDeltas(plnum, buf);
if (!firstsize)
firstsize = buf->cursize;
}
// calculate a checksum over the move commands
buf->data[checksumIndex] = COM_BlockSequenceCRCByte(
buf->data + checksumIndex + 1, firstsize - checksumIndex - 1,
seq_hash);
// request delta compression of entities
if (cls.netchan.outgoing_sequence - cl.validsequence >= UPDATE_BACKUP-1)
cl.validsequence = 0;
if (cl.validsequence && !cl_nodelta.value && cls.state == ca_active && !cls.demorecording)
{
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = cl.validsequence;
MSG_WriteByte (buf, clc_delta);
// Con_Printf("%i\n", cl.validsequence);
MSG_WriteByte (buf, cl.validsequence&255);
}
else
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = -1;
if (cl.sendprespawn)
buf->cursize = 0; //tastyspleen.net is alergic.
return dontdrop;
}
void CL_SendCmd (double frametime)
{
extern cvar_t cl_indepphysics;
sizebuf_t buf;
qbyte data[512];
int i, plnum;
usercmd_t *cmd, *oldcmd;
int checksumIndex;
int lost;
int seq_hash;
int firstsize;
usercmd_t *cmd;
float wantfps;
qbyte lightlev;
qboolean fullsend;
static float pps_balance = 0;
static int dropcount = 0;
@ -1222,8 +1401,6 @@ void CL_SendCmd (double frametime)
int msecstouse;
qboolean dontdrop=false;
int clientcount;
extern cvar_t cl_maxfps;
clcmdbuf_t *next;
@ -1286,8 +1463,96 @@ void CL_SendCmd (double frametime)
buf.maxsize = sizeof(data);
buf.cursize = 0;
buf.data = data;
CL_SendDownloadReq(&buf);
if (msecs>150) //q2 has 200 slop.
msecs=150;
msecs += frametime*1000;
// Con_Printf("%f\n", msecs);
if (msecs<0)
msecs=0; //erm.
msecstouse = (int)msecs; //casts round down.
if (msecstouse > 200) // cap at 200 to avoid servers splitting movement more than four times
msecstouse = 200;
// align msecstouse to avoid servers wasting our msecs
if (msecstouse > 100)
msecstouse &= ~3; // align to 4
else if (msecstouse > 50)
msecstouse &= ~1; // align to 2
wantfps = cl_netfps.value<=0?cl_maxfps.value:cl_netfps.value;
if (wantfps < cls.maxfps ? max (30.0, cls.maxfps) : 0x7fff)
wantfps = cls.maxfps ? max (30.0, cls.maxfps) : 0x7fff;
fullsend = true;
if (!cl_indepphysics.value)
{
// while we're not playing send a slow keepalive fullsend to stop mvdsv from screwing up
if (cls.state < ca_active && CL_FilterTime(msecstouse, 12.5) == false)
fullsend = false;
else if (cl_netfps.value > 0)
{
int spare;
spare = CL_FilterTime(msecstouse, cl_netfps.value);
if (!spare && msecstouse < 200)
fullsend = false;
if (spare > cl_sparemsec.value)
spare = cl_sparemsec.value;
if (spare > 0)
msecstouse -= spare;
}
}
if (cl_netfps.value > 0 && !cl_indepphysics.value)
{//this chunk of code is here to stop the client from using too few msecs per packet
int spare;
// due to the mvdsv input problem we can't just fire off packets during an incomplete connection
// or the mod will think we're speed cheating
spare = CL_FilterTime(msecstouse, cl_netfps.value);
if (!spare && msecstouse < 200)
fullsend = false;
if (spare > cl_sparemsec.value)
spare = cl_sparemsec.value;
if (spare > 0)
msecstouse -= spare;
}
for (plnum = 0; plnum < cl.splitclients; plnum++)
{
// CL_BaseMove (&independantphysics[plnum], plnum, (msecstouse - independantphysics[plnum].msec), wantfps);
CL_AdjustAngles (plnum);
IN_Move (&independantphysics[plnum], plnum);
for (i=0 ; i<3 ; i++)
independantphysics[plnum].angles[i] = ((int)(cl.viewangles[plnum][i]*65536.0/360)&65535);
if (!independantphysics[plnum].msec)
{
CL_BaseMove (&independantphysics[plnum], plnum, (msecstouse - independantphysics[plnum].msec), wantfps);
CL_FinishMove(&independantphysics[plnum], msecstouse, plnum);
}
// if we are spectator, try autocam
// if (cl.spectator)
Cam_Track(plnum, &independantphysics[plnum]);
Cam_FinishMove(plnum, &independantphysics[plnum]);
independantphysics[plnum].msec = msecstouse;
}
// if (skipcmd)
// return;
#ifdef NQPROT
if ((!cl.allowsendpacket || cls.state <= ca_connected) && cls.protocol == CP_NETQUAKE)
return;
#endif
if (!fullsend && cls.state == ca_active)
return; // when we're actually playing we try to match netfps exactly to avoid gameplay problems
CL_SendDownloadReq(&buf);
while (clientcmdlist)
{
@ -1307,240 +1572,52 @@ void CL_SendCmd (double frametime)
clientcmdlist = next;
}
if (msecs>150) //q2 has 200 slop.
msecs=150;
// if we're not doing clc_moves and etc, don't continue unless we wrote something previous
// or we have something on the reliable buffer (or we're loopback and don't care about flooding)
if (!fullsend && cls.netchan.remote_address.type != NA_LOOPBACK && buf.cursize < 1 && cls.netchan.message.cursize < 1)
return;
msecs += frametime*1000;
// Con_Printf("%f\n", msecs);
if (msecs<0)
msecs=0; //erm.
// if (cls.state < ca_active)
// msecs = 0;
msecstouse = (int)msecs; //casts round down.
if (msecstouse > 255)
msecstouse = 255;
wantfps = cl_netfps.value<=0?cl_maxfps.value:cl_netfps.value;
if (wantfps < cls.maxfps ? max (30.0, cls.maxfps) : 0x7fff)
wantfps = cls.maxfps ? max (30.0, cls.maxfps) : 0x7fff;
for (plnum = 0; plnum < cl.splitclients; plnum++)
if (fullsend)
{
// CL_BaseMove (&independantphysics[plnum], plnum, (msecstouse - independantphysics[plnum].msec), wantfps);
CL_AdjustAngles (plnum);
IN_Move (&independantphysics[plnum], plnum);
for (i=0 ; i<3 ; i++)
independantphysics[plnum].angles[i] = ((int)(cl.viewangles[plnum][i]*65536.0/360)&65535);
if (!independantphysics[plnum].msec)
switch (cls.protocol)
{
CL_BaseMove (&independantphysics[plnum], plnum, (msecstouse - independantphysics[plnum].msec), wantfps);
CL_FinishMove(&independantphysics[plnum], msecstouse, plnum);
}
// if we are spectator, try autocam
// if (cl.spectator)
Cam_Track(plnum, &independantphysics[plnum]);
Cam_FinishMove(plnum, &independantphysics[plnum]);
independantphysics[plnum].msec = msecstouse;
}
if (cl_netfps.value && !cl_indepphysics.value)
{//this chunk of code is here to stop the client from using too few msecs per packet
int spare;
spare = CL_FilterTime(msecstouse, cl_netfps.value<=0?cl_maxfps.value:cl_netfps.value);
if (!spare && msecstouse<255 && cls.state == ca_active)
{
return;
}
if (spare > 10)
spare = 10;
if (spare > 0)
{
msecstouse -= spare;
for (plnum = 0; plnum < cl.splitclients; plnum++)
independantphysics[plnum].msec = msecstouse;
}
}
#ifdef NQPROT
if (cls.protocol == CP_NETQUAKE)
{
if (!cl.allowsendpacket)
return;
msecs -= msecstouse;
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd[0];
*cmd = independantphysics[0];
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = 0; // nq doesn't allow us to find our own packetloss
#ifdef CSQC_DAT
CSQC_Input_Frame(cmd);
#endif
CLNQ_SendCmd ();
memset(&independantphysics[0], 0, sizeof(independantphysics[plnum]));
return;
}
#endif
#ifdef Q3CLIENT
if (cls.protocol == CP_QUAKE3)
{
CLQ3_SendCmd(&independantphysics[0]);
memset(&independantphysics[0], 0, sizeof(independantphysics[0]));
return;
}
#endif
// Con_Printf("sending %i msecs\n", msecstouse);
seq_hash = cls.netchan.outgoing_sequence;
// send this and the previous cmds in the message, so
// if the last packet was dropped, it can be recovered
clientcount = cl.splitclients;
if (!clientcount)
clientcount = 1;
if (1) //wait for server data before sending clc_move stuff? nope, mvdsv doesn't like that.
{
#ifdef Q2CLIENT
if (cls.protocol == CP_QUAKE2)
{
case CP_NETQUAKE:
msecs -= (double)msecstouse;
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd[plnum];
cmd = &cl.frames[i].cmd[0];
*cmd = independantphysics[0];
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = 0; // nq doesn't allow us to find our own packetloss
if (cls.resendinfo)
{
MSG_WriteByte (&cls.netchan.message, clcq2_userinfo);
MSG_WriteString (&cls.netchan.message, cls.userinfo);
cls.resendinfo = false;
}
MSG_WriteByte (&buf, clcq2_move);
// save the position for a checksum qbyte
checksumIndex = buf.cursize;
MSG_WriteByte (&buf, 0);
if (!cl.q2frame.valid || cl_nodelta.value)
MSG_WriteLong (&buf, -1); // no compression
else
MSG_WriteLong (&buf, cl.q2frame.serverframe);
if (R_LightPoint)
lightlev = R_LightPoint(cl.simorg[0]);
else
lightlev = 255;
}
else
#endif
{
MSG_WriteByte (&buf, clc_move);
// save the position for a checksum qbyte
checksumIndex = buf.cursize;
MSG_WriteByte (&buf, 0);
// write our lossage percentage
lost = CL_CalcNet();
MSG_WriteByte (&buf, (qbyte)lost);
lightlev = 0;
}
msecs = msecs - (double)msecstouse;
firstsize=0;
for (plnum = 0; plnum<clientcount; plnum++)
{
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
cmd = &cl.frames[i].cmd[plnum];
*cmd = independantphysics[plnum];
cmd->lightlevel = lightlev;
#ifdef CSQC_DAT
CSQC_Input_Frame(cmd);
#endif
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
memset(&independantphysics[plnum], 0, sizeof(independantphysics[plnum]));
#ifdef Q2CLIENT
if (cls.protocol == CP_QUAKE2 && cmd->buttons)
cmd->buttons |= 128; //fixme: this isn't really what's meant by the anykey.
CLNQ_SendCmd (&buf);
break;
#endif
if (plnum)
MSG_WriteByte (&buf, clc_move);
i = (cls.netchan.outgoing_sequence-2) & UPDATE_MASK;
cmd = &cl.frames[i].cmd[plnum];
if (cl_c2sImpulseBackup.value >= 2)
dontdrop = dontdrop || cmd->impulse;
MSG_WriteDeltaUsercmd (&buf, &nullcmd, cmd);
oldcmd = cmd;
i = (cls.netchan.outgoing_sequence-1) & UPDATE_MASK;
if (cl_c2sImpulseBackup.value >= 3)
dontdrop = dontdrop || cmd->impulse;
cmd = &cl.frames[i].cmd[plnum];
MSG_WriteDeltaUsercmd (&buf, oldcmd, cmd);
oldcmd = cmd;
i = (cls.netchan.outgoing_sequence) & UPDATE_MASK;
if (cl_c2sImpulseBackup.value >= 1)
dontdrop = dontdrop || cmd->impulse;
cmd = &cl.frames[i].cmd[plnum];
MSG_WriteDeltaUsercmd (&buf, oldcmd, cmd);
if (!firstsize)
firstsize = buf.cursize;
case CP_QUAKEWORLD:
msecs -= (double)msecstouse;
dontdrop = CL_SendCmdQW (&buf);
break;
#ifdef Q2CLIENT
case CP_QUAKE2:
msecs -= (double)msecstouse;
dontdrop = CL_SendCmdQ2 (&buf);
break;
#endif
#ifdef Q3CLIENT
case CP_QUAKE3:
CLQ3_SendCmd(&independantphysics[0]);
memset(&independantphysics[0], 0, sizeof(independantphysics[0]));
return; // Q3 does it's own thing
#endif
default:
Host_Error("Invalid protocol in CL_SendCmd: %i", cls.protocol);
return;
}
// calculate a checksum over the move commands
#ifdef Q2CLIENT
if (cls.protocol == CP_QUAKE2)
buf.data[checksumIndex] = Q2COM_BlockSequenceCRCByte(
buf.data + checksumIndex + 1, firstsize - checksumIndex - 1,
seq_hash);
else
#endif
buf.data[checksumIndex] = COM_BlockSequenceCRCByte(
buf.data + checksumIndex + 1, firstsize - checksumIndex - 1,
seq_hash);
}
// request delta compression of entities
#ifdef Q2CLIENT
if (cls.protocol == CP_QUAKEWORLD)
#endif
if (cls.netchan.outgoing_sequence - cl.validsequence >= UPDATE_BACKUP-1)
cl.validsequence = 0;
if (
#ifdef Q2CLIENT
cls.protocol == CP_QUAKEWORLD &&
#endif
cl.validsequence && !cl_nodelta.value && cls.state == ca_active &&
!cls.demorecording)
{
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = cl.validsequence;
MSG_WriteByte (&buf, clc_delta);
// Con_Printf("%i\n", cl.validsequence);
MSG_WriteByte (&buf, cl.validsequence&255);
}
else
cl.frames[cls.netchan.outgoing_sequence&UPDATE_MASK].delta_sequence = -1;
i = (cls.netchan.outgoing_sequence) & UPDATE_MASK;
cmd = &cl.frames[i].cmd[0];
@ -1581,8 +1658,6 @@ void CL_SendCmd (double frametime)
dropcount = 0;
}
if (cl.sendprespawn)
buf.cursize = 0; //tastyspleen.net is alergic.
//
// deliver the message
//
@ -1777,6 +1852,7 @@ void CL_InitInput (void)
Cvar_Register (&cl_c2spps, inputnetworkcvargroup);
Cvar_Register (&cl_queueimpulses, inputnetworkcvargroup);
Cvar_Register (&cl_netfps, inputnetworkcvargroup);
Cvar_Register (&cl_sparemsec, inputnetworkcvargroup);
Cvar_Register (&cl_smartjump, inputnetworkcvargroup);

View file

@ -3151,6 +3151,8 @@ Runs all active servers
==================
*/
extern cvar_t cl_netfps;
extern cvar_t cl_sparemsec;
int nopacketcount;
void SNDDMA_SetUnderWater(qboolean underwater);
float CL_FilterTime (double time, float wantfps);
@ -3231,8 +3233,8 @@ void Host_Frame (double time)
return;
if (spare < 0 || cls.state < ca_onserver)
spare = 0; //uncapped.
if (spare > 10)
spare = 10;
if (spare > cl_sparemsec.value)
spare = cl_sparemsec.value;
realtime -= spare/1000; //don't use it all!
}