fix h2 teleporters not being transparent

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4045 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2012-05-11 00:51:54 +00:00
parent 48d03aff82
commit 38e0063b39

View file

@ -2051,6 +2051,7 @@ void Surf_GenBrushBatches(batch_t **batches, entity_t *ent)
b->shader = R_TextureAnimation(ent->framestate.g[FS_REG].frame[0], b->texture)->shader;
b->meshes = b->maxmeshes;
b->ent = ent;
b->flags = bef;
if (bef & BEF_FORCEADDITIVE)
{